By
Angel Marquez
2024-04-15 21:52:56

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Find out How to get more citizens in Infection Free Zone in this excellent and explanatory guide that contains precise details.

What to know about citizens in the Infection Free Zone?


Our citizens are capable of performing any role assigned to them. Whether it's construction, research, or squad training, as long as we have workers available, we can assign them where they are needed most. This feature adds much-needed adaptability and versatility to the game. However, with the multitude of tasks that require constant attention, the more citizens we have, the better, so it is ideal to know How to get more citizens in Infection Free Zone and the following content will help us in this regard.

How to get more citizens in Infection Free Zone?


We may encounter a group of people sheltered in an abandoned building, whom we can rescue, or we may find them wandering around. Alternatively, we can send radio transmissions in the hopes of reaching other survivors. By accepting new survivors, they will go to our headquarters and become citizens, which will increase the maximum number of workers. We just have to prepare to provide them with enough food. If we face food shortages, it would be wise to investigate more efficient methods of obtaining and storing food.

Discovering survivors in buildings


The number of survivors we can find in buildings is limited and unpredictable, so it is worth investigating thoroughly and clearing all available structures. Considering that when we encounter these survivors, they will have to make the trip back to our headquarters, so it would be wise to escort them back. If night falls, we will seek shelter in the nearest building until morning, making them vulnerable to attacks by the infected. While they are capable of defending themselves with melee weapons, if the infected are particularly dangerous, you may lose them.


Discovering survivors in the vast world outside our settlement is not uncommon. In addition to finding survivors inside buildings, we can also run into them while wandering around the map. These mysterious characters seem to materialize with some frequency, wandering around and behaving spontaneously. Interestingly, they may even be found near our base. There are a multitude of potential outcomes when meeting these survivors. To add them to our settlement, we simply send a squad to approach them and wait for further communication. Upon accepting our invitation, you will quickly head to our headquarters.


We may receive a radio transmission alerting you to the presence of survivors near one of our squads or our base. In such cases, we must decide whether to approach them with friendship or with caution. It is worth noting that these enigmatic individuals can pose a threat and engage in confrontations with our squads and citizens, it is appropriate to treat them with friendly intentions and at the same time send one or two well-equipped squads to their location without delay. By doing so, we will be prepared in case they turn out to be hostile. However, if they turn out to be allies, they may continue their activities or propose joining our group.

Using the antenna to summon survivors




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Once established, we have the ability to send invitations through radio transmissions, summoning other survivors. If a group of survivors receives our signal, they will respond and join us. We have the option to tell them to move independently or have them take cover and wait for our squad to recover them. Personally, having them move to our base each time works well, as they usually come from the far ends of the map. Even at night, they are not likely to encounter danger if they are far enough from their base. For optimal security, it is advisable to send invitations in the morning. It seems that no matter how many invitations we send in a day, we can only receive one group of survivors per day, which is more than enough.


With this ability, we can gain approximately five new members each day, so it's worth speeding up the process as quickly as possible. To build the antenna we must continue playing and looking for resources. Finally, we will receive a mission to build a research center. By researching the Basic Antenna in the Communication category, we will unlock the Antenna. The construction requires only 20 pieces of metal and we can place it anywhere within our base, adopting the use of labor and equipment. These roles are crucial to maintaining progress and avoiding idle hands among our citizens. To ensure that our citizens are constantly engaged, we must assign them one of the 10 available roles listed below:

  • Unemployed: Citizens without assigned role.
  • Squad member: citizens assigned to squads, which we can create in the Squads menu and in our headquarters. Squads can be disbanded and citizens reassigned from their respective menus.
  • Builder: These workers build and modify facilities at our command, pulling resources from the nearest storage to complete the task.
  • Scavenger: Responsible for collecting resources (metal, bricks, or wood) from designated areas, as well as dismantling any existing structures.
  • Agriculture: Farmers diligently tend the fields and barns we have built to produce a bountiful harvest of grain and raw meat.
  • Food Processing: Food production workers work to transform the grain and meat harvested by farmers into rationed meals and canned goods.
  • Defense: During the dark hours of the night, guards fortify towers and gates with weapons to protect us against the infected. If they run out of ammunition, they will quickly return to the storage units to replenish their supplies.
  • Manufacturing: Factory workers can be found in the Tool Factory, Weapons Factory, or Chemical Plant, diligently building whatever we ask of them.
  • Research: Scientists occupy the Research Center and are dedicated to researching new technologies or producing various scientific materials.
  • Medical Care: Nurses care for the injured in Med Bay, using their skills and first aid kits. In addition, they also produce more first aid kits for future use.


We will assign the roles simply by navigating to the menu of the corresponding building or work area. From there, we can click the "+" or "-" buttons to add or remove workers, or use the "0" or "max" options to unassign all workers or assign all unemployed citizens to that role, We can also use the Citizen Panel in the lower left corner to manage assignments, although it may not provide as fine control over which building or work area a citizen is or is not assigned to. Each construction and work project has a maximum capacity of workers, and larger projects allow more citizens to be assigned. The total of all maximum abilities for each role is displayed in the Citizen Dashboard, giving us an overview of how many citizens we can support in each role.

Is the human population replenished in the Infection Free Zone?


It is important that on How to get more citizens in Infection Free Zone we keep in mind that citizens do not have the ability to procreate, although this may be a disappointment, it is a logical choice. Time moves realistically in the Infection Free Zone, with the passing of the seasons and months. It takes a significant amount of time for a child to be conceived and subsequently mature, making its inclusion an impractical feature. Furthermore, considering the terrible circumstances of our environment, it would be unwise to bring new life to a world devastated by a zombie apocalypse. Although the game is currently in its early access stage, this may change in the future.



In this way we have reached the end of our guide, now you know How to get more citizens in Infection Free Zone, just enjoy it to the fullest while you continue progressing.



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