All Fighter Hunters in Beta in SUPERVIVE

By Lidia Rozo | 2024-11-29 06:14:36
We welcome you to our guide on All Fighter Hunters in Beta in SURVIVE in a specific and detailed way.

More and more people are eager to give SUPERVIVE a go now that it has the attention of prominent professional gamers, analysts, and broadcasters in the gaming industry. Not only is this new MOBA x Battle Royal Hero Shooter free to play, but it's also lively, engaging, colorful, and exciting. 
Given how attentive the development team is to player feedback, SUP will undoubtedly undergo significant polishing, modifications, and quality-of-life enhancements in its upcoming Open Beta edition. With that said, in order to help you pick your main, we will examine the Hunter class in SUPERVIVE, which is essentially a Fighter class.

All Fighter Hunters in Beta in SUPERVIVE


Fighter, Initiator, Protector, and Controller are the current playable classes in the game. So that you can get a feel for each Fighter Hunter's playstyle and overall strengths and limitations, we'll examine all seven of them.

Brall


a melee damage-performer with a well-rounded kit, can swoop in and out of combat to inflict devastating blows. You are quite good at small-scale combat and have a knack for taking out other Hunters in melee.
  • No. of Stars: 4
  • Advantages: Lots of dashes, intense engagement, and self-healing
  • Limitations: Has trouble defending against poke hunters and is easily manipulated by crowds.

With 

his zoning skills and constant damage output, Ghost Ghost, a ranged DPS, has a basic playstyle. As you chip away at opposing Hunters, you can make good use of the environment.
  • Level of Challenge: 2
  • A ranged Hunter's best friend, with respectable damage output and superior mobility compared to the competition.
  • Downsides: Dependence on setup limits skill expression and playmaking possibilities.

Assault assassin 


Jin Jin has the ability to blink to foes and can use his clone to trick squads. Using the haze of battle to your advantage and eliminating single targets are two of your strong suits.
  • No. of Stars: 4
  • Possess excellent mobility, utility, and single-target damage capabilities.
  • Limitations: Difficulty in team fights, prone to crowd control locks, and squishy.

Ranged damage 



dealer Joule provides devastating burst damage and works well with other Hunters who have area-of-effect crowd control abilities. She compensates for her lack of usefulness with damage.

  • Three stars for difficulty
  • Advantages: High Area-of-Effect burst damage and outstanding follow-up possibilities
  • Drawbacks: In order to maximize damage output, it requires setup from the team to chain abilities.

Myth 


fires arrows at short intervals, making her lethal yet sluggish. She is a fantastic Hunter (figuratively) with some useful skills in her arsenal, and she specializes in tracking out injured Hunters.

  • Three stars for difficulty
  • Benefits: increased mobility, respectable utility, and high single-target damage.
  • Limitations: Low-impact ultimate, slow attack speed

Shiv Shive 


is perfect for heavy dive setups thanks to her large area-of-effect damage at point-blank range. She can self-heal and has increased mobility to compensate for her limited range.

  • Three stars for difficulty
  • Advantages: Solid damage output, passable crowd control
  • Drawbacks: Attack range is limited, and it requires full commitment to inflict damage.

Shrike: 


A dependable long-range damage dealer, Shrike can keep her distance from adversaries and harass them from afar, all while avoiding dives to a minimum. She compensates for her utilitarian shortcomings with outstanding range and some excellent reconnaissance options. 

  • Challengingness Level: 1
  • Benefits: Reliable, long-range poke damage
  • Negatives: Open to all-in compensations; unexpectedness is a major weakness.

Fighter Hunters 


that have been released in the SUPERVIVE Open Beta thus far. We can yet anticipate some tweaks as time passes and additional players offer feedback, even if the development team is firm on most of the design and gameplay decisions. 


Squads need fighters since they deal damage, therefore it's important to have them for skirmishes, added utility, and crowd control. 



In conclusion, knowing All Fighter Hunters in Beta in SURVIVE is interesting because it allows us to develop more in this great game.
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