Discover How social credit works in Shadows of Doubt with this excellent and detailed explanatory guide.
It puts you in the scuffed shoes of a retiring private eye, and the only way out of the grimy dystopian city you're forced to call home is by earning enough social credit. You're recently divorced, behind on rent, out of options, and completely vulnerable.
Unfortunately, much like actual social bureaucracy, Shadows of Doubt social credit system can be obtuse. Aside from one brief tooltip that explains how "good behavior" gets you into the Fields for retirement, that's about all the game has to say about it. If you're more into the research gameplay loop than actually getting to an endgame, you shouldn't skip this system either-it's basically the "successful ending" for each playthrough. Everything you wanted to know about Shadows of Doubt social credit system is right here.
How social credit works in Shadows of Doubt
Even if it's not entirely clear why trespassing, theft, and bribery during the course of case-solving constitute "good behavior," the only method by which social credit is accrued is by completing and submitting complete cases. The more you rack up, the higher your level, which in turn affords you investigative bonuses. You can retire to "The Fields" and conclude your playthrough by filling out a form when you hit the last level.
You can change it in the gameplay settings by changing the "game length" option.
- Micro: 3
- Mini: 5
- Standard: 8
- Epic: 10
- Ultra: 12
Of course, that reduces your potential for higher-level bonuses, since shorter settings let you complete a game more quickly. For sure, buying a new apartment is one of the rewards at level two, but the pools of benefit from the succeeding levels can appear in any sequence, and randomness for each level's perk is noticeable.
Stages 3, 4, and 5:
- Give you quick travel to your house.
- Easy travel back to previously visited locations from your apartment.
- You can now also hang out in restaurants and bars without having to buy anything.
Levels six, seven and eight
- Pockets of the Echelon society are now open to you.
- Visiting your apartment will also cure simple negative status effects.
- Law enforcement will wave you through at crime scenes.
Those at Levels 9, 10, 11 and 12.
- The public will be more likely to invite you into their homes.
- Grace period for minor offenses is extended.
- You will be able to clear negative status effects by entering your apartment.
- NPCs will be less intimidated if you happen to tail them closely.
Upon reaching the maximum level, one can either continue playing or submit a retirement form. Even though it is possible to keep on earning points, it will not be possible to unlock further levels and bonuses beyond the maximum level.
Great rewards for level two's social credit, but let me remind you that your notoriety will rise, and you might get mugged. Always head out in public with guns blazing.
We hope that the information detailed here about How social credit works in Shadows of Doubt has been very useful for your enjoyment and progress in this game.
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