All Heroes and Careers in Vermintide 2

By Daniel Hidalgo | 2025-11-27 08:09:00
Warhammer: Vermintide 2 thrives on dynamic, cooperative combat, offering players an immense level of flexibility in how they face the relentless hordes of Skaven and Chaos. This customization is channeled entirely through the game's five foundational Heroes and their specialized Careers—the unique classes that dictate your playstyle, abilities, and role on the team.For new players stepping into the desolate streets of Helmgart, the sheer variety of roles can feel overwhelming. While the Heroes themselves are primarily aesthetic, the Career you choose defines everything: your active ultimate, your passive skills, and the perks that shape your entire build. Understanding these options is the first step toward mastering the art of rat-slaying.Here is a comprehensive breakdown of all five playable Heroes in Vermintide 2 and the diverse Careers available for each, detailing their unique strengths and strategic roles. [Image showing the five Heroes—Markus, Bardin, Kerillian, Victor, and Sienna—standing together in a dramatic pose.]

Vermintide 2: All Heroes and Careers

Markus Kruber: The Warrior and Nobleman

Markus Kruber is the versatile human soldier, capable of serving as a tank, a mobile damage dealer, or a supportive commander.

1. Mercenary (The Commander)

  • Role: Crowd Control, Team Support, Frontline Damage.
  • Active Skill (Morale Boost): Temporarily boosts the team's HP and staggers nearby enemies, creating immediate breathing room.
  • Passive Skill: Boosts Kruber’s damage if he hits three or more enemies with a single strike, encouraging cleaving attacks.
  • Key Perks: Enhanced cleave potential; increased critical hit chance.

2. Huntsman (The Ranged Hunter)

  • Role: Ranged Damage, Ammunition Sustain, Special Elimination.
  • Active Skill (Hunter’s Prowl): Turns Kruber invisible for a few seconds, significantly boosting his ranged damage and preventing ammo consumption during firing.
  • Passive Skill: Restores ammunition upon every successful ranged headshot.
  • Key Perks: Increased crit chance for the entire team; doubled effective ranged weapon distance; significantly boosted ammunition capacity.

3. Foot Knight (The Shield Bearer)

  • Role: Dedicated Tank, Defensive Frontliner, Crowd Control.
  • Active Skill (Valiant Charge): Kruber slams through enemies, knocking them back and staggering them, providing crucial respite for the team.
  • Passive Aura: Reduces incoming damage for all nearby allies.
  • Key Perks: Extra stamina for blocking and pushing; further reduction in incoming damage.

4. Grail Knight (The Elite Melee)

  • Role: High Burst Damage, Objective Specialist, Support Utility.
  • Active Skill (Blessed Blade): Delivers a powerful, heavy-damage strike to all enemies directly in front of him.
  • Passive Skill: Grants two random Duties at the start of each mission. Completing these duties rewards the entire team with helpful Benisons (passive buffs).
  • Key Perks: Deals extra damage on his first hit; ability to block Warpfire attacks with shields; small movement speed boost.

Bardin Goreksson: The Durable Dwarf

Bardin is the sturdy, highly durable dwarf, offering roles ranging from unbreakable tanking to explosive ranged artillery.

1. Ranger Veteran (The Ammo Supplier)

  • Role: Ranged Utility, Team Resource Sustain, Concealment.
  • Active Skill (Smoke Bomb): Deploys a smoke screen that conceals him from enemies for a short duration while boosting his ranged damage.
  • Passive Skill: Causes Special enemies to drop ammo pickups upon death, improving team ranged sustain.
  • Key Perks: Increased ammo capacity and reload speed; a small chance to not consume healing items, potions, or or grenades upon use.

2. Ironbreaker (The Unbreakable Tank)

  • Role: Dedicated Tanking, Aggro Control, Damage Mitigation.
  • Active Skill (Impenetrable): Taunts nearby enemies, gains extra defense, and can block any incoming attack for a short time.
  • Passive Skill (Gromril Armour): Allows him to completely absorb one hit every 20 seconds, making him exceptionally durable.
  • Key Perks: Reduced incoming damage; grant an extra stamina shield; shortened stun duration after being hit.

3. Slayer (The Melee Berserker)

  • Role: High Melee Damage, Aggressive Brawler, Speed Buffing.
  • Active Skill (Leap): Leaps forward to stun a target and gains a massive boost to his attack speed for a short duration.
  • Passive Skill: Grants a stacking damage buff whenever he hits an enemy, incentivizing continuous, aggressive melee combat.
  • Key Perks: Further increased attack speed; charged attacks become uninterruptible.

4. Outcast Engineer (The Artillery Specialist)

  • Role: Sustained Ranged Fire, Bomb Utility, Team Ranged Buff.
  • Active Skill (Steam-Assisted Crank Gun): Unleashes rapid, continuous ranged fire, consuming his Ability Bar with every shot.
  • Passive Skill (Pressure): Bardin restores his Ability Bar by holding reload to build Pressure, which can be stacked for rapid restoration.
  • Key Perks: Increased maximum ammo; boost ranged power for nearby allies; carry up to three bombs at once.

Kerillian: The Swift Elf

Kerillian is the agile, deadly elven scout and rogue, offering unparalleled mobility, ranged damage, and stealth.

1. Waystalker (The Ranged Specialist)

  • Role: Ranged Damage, Health Sustain, Long-Range Elimination.
  • Active Skill (Volley of Homing Arrows): Fires a volley of arrows that automatically track enemies in front of her.
  • Passive Skill: Regenerates a small amount of health whenever her HP drops below half.
  • Key Perks: Double ammo capacity; extended effective ranged weapon distance; added zoom functionality.

2. Handmaiden (The Mobile Support)

  • Role: Mobility, Revive Support, Stamina Regeneration.
  • Active Skill (Dash): Dashes forward, passing through enemies for quick repositioning or escape.
  • Passive Skill: Boosts her dodge distance and dodge speed, making her extremely difficult to hit.
  • Key Perks: Improved revive speed; heals allies she revives; provides an aura that greatly increases stamina regeneration for allies.

3. Shade (The Stealth Assassin)

  • Role: Single-Target Burst Damage, Stealth Attacks, Man-Sized Killer.
  • Active Skill (Invisibility): Turns Kerillian invisible for a few seconds, granting bonus damage and the ability to pass through enemies until she attacks.
  • Passive Skill: Doubles her melee damage when striking enemies from behind.
  • Key Perks: Stealth attacks always crit; brief regain of stealth after aparry-and-dodge sequence; charged critical backstabs instantly killman-sized enemies.

4. Sister of the Thorn (The Crowd Controller/Support Mage)

  • Role: Crowd Control, Area Denial, Healing Buffs.
  • Active Skill (Thorn Wall): Summons a physical wall of thorns that blocks enemy movement for several seconds.
  • Passive Skill: Grants a free use of her career skill every 60 seconds.
  • Key Perks: Adds poison damage to her melee attacks; converts allies’ temporaryhealth gains into her own when she’s at full health; increases allhealing received by the party.

Victor Saltzpyre: The Fanatical Zealot

Victor is the human hunter and zealot, providing high single-target damage, debuffs, and powerful protective utility.

1. Witch Hunter Captain (The Debuffer/Precision Killer)

  • Role: Team Buffs, Enemy Debuffs, Precision Melee.
  • Active Skill (Pushed Back): Pushes back nearby enemies and temporarily increases his allies’ critical hit chance.
  • Passive Skill: Tagged enemies take extra damage from all sources.
  • Key Perks: Removes the block cost from light attacks when blocking frontal hits; critical headshots instantly kill man-sized enemies.

2. Bounty Hunter (The Ranged Executioner)

  • Role: Ranged Burst Damage, Consistent Critical Hits.
  • Active Skill (Powerful Shot): Fires a single powerful shot that pierces through multiple enemies.
  • Passive Skill: Guarantees a ranged critical hit every 10 seconds.
  • Key Perks: Increased ammo capacity and improved reload speed.

3. Zealot (The Low-HP Brawler)

  • Role: Melee Aggression, Extreme Survivability, High Power.
  • Active Skill (Charge): Charges forward and temporarily increases his attack speed.
  • Passive Skill: Boosts his power based on how much health he is currently missing, rewarding aggressive play at low HP.
  • Key Perks: Ability to survive a lethal hit once; charged attacks are immune to interruption.

4. Warrior Priest of Sigmar (The Paladin/Protector)

  • Role: Protection, Ally Immortality, Super Armor Damage.
  • Active Skill (Shield of Sigmar): Shields himself or an ally, making them immune to damage for a few seconds, with the shield exploding afterward.
  • Passive Skill (Fury): Builds Fury from nearby enemy deaths, granting a short burst of bonus smite damage at full Fury.
  • Key Perks: Extra damage against super-armoured enemies; full curse resistance; reduced incoming damage that is partly delayed.

Sienna Fuegonasus: The Pyromaniac

Sienna is the battle mage, specializing in fire damage, crowd control, and managing her own volatile Overcharge heat mechanic.

1. Battle Wizard (The Teleporting Controller)

  • Role: Mobility, Fire Crowd Control, Sustained Spellcasting.
  • Active Skill (Teleport): Teleports forward and leaves a trail of fire behind her for a few seconds.
  • Passive Skill (Venting): Automatically vents Overcharge if she avoids casting for a short duration.
  • Key Perks: Increased spell charge speed when Overcharge is high; boosted ranged damage.

2. Pyromancer (The Critical Mage)

  • Role: Reliable Ranged Burst, High-Risk/High-Reward Crit.
  • Active Skill (Homing Projectile): Fires a homing projectile that automatically seeks out an enemy.
  • Passive Skill: Increases her critical strike chance based on her current Overcharge level.
  • Key Perks: Boosted ranged damage; removal of the movement penalty from Overcharge; increased maximum Overcharge capacity.

3. Unchained (The Melee Tank Mage)

  • Role: Melee Damage, Heat Management, Damage Absorption.
  • Active Skill (Explosion): Triggers an explosion that damages nearby enemies and completely clears her Overcharge.
  • Passive Skill: Converts half the damage she takes into Overcharge instead of healthloss, dramatically increasing her endurance if managed correctly.
  • Key Perks: Removal of the Overcharge slowdown penalty; greatly boosted melee power at high Overcharge levels.

4. Necromancer (The Summoner)

  • Role: Frontline Support, Damage-over-Time, Versatile Summoning.
  • Active Skill (Summon Skeletons): Summons Skeleton Warriors to fight and protect her.
  • Passive Skill: Causes enemies to take extra damage from her and her summoned servants.
  • Key Perks: Ability to command her skeletons' movement; grants stacking crit chance on kills; doubles the duration of her damage-over-time effects.

By exploring these fifteen unique careers, every player can find a rolethat perfectly matches their preferred playstyle and contributeeffectively to the cause of cleansing the Old World.

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