How to Unlock All Characters in Umamusume

By Ambar Jimenez | 2025-07-13 13:30:22
In Umamusume: Pretty Derby, your primary objective is to train ambitious horse girls (Umamusume) through a three-year career to build their fanbase, lead them through prestigious races, and ultimately win the coveted URA Finale trophy. Support Cards, veteran runners, and Tracen Academy staff all play a role in helping your trainees achieve this dream.This guide provides an overview of the Umamusume characters available, their key stats and skills, and how you can unlock them to build your ultimate racing team.

How to Unlock Characters in Umamusume Pretty Derby

As of the provided information, there are 27 unique characters in Umamusume: Pretty Derby. While not all are available from the start, a few are provided for free to begin your training journey.To unlock the majority of characters, you have two primary methods:
  • Gacha Pulls: Use Carats (the premium currency) in the "Scout" menu to perform gacha pulls. If you pull a duplicate of an Umamusume you already own, you will receive a Statue for that character.
  • Star Piece Exchange: Accumulate 150 matching Star Pieces for a specific Umamusume, and you can unlock her directly from her Trainee profile under the "Enhance" menu. You can exchange the Statues you receive from duplicate gacha pulls for Star Pieces in the "Game Shop."
  • Once you acquire a trainee, her training journey begins. It's crucial to level up your Umamusume characters through "Star Unlocks" using additional Star Pieces. Maxing out their Star Unlocks will:
    • Upgrade their Unique Skill, making it significantly more powerful.
    • Grant them a Green Spark based on that skill once they become Veterans (Legacy Umamusume), allowing them to pass on their improved skill to new trainees.
    • Unlock new outfits they can wear during daily events or concerts.
    • Increase their base attributes (Speed, Stamina, Power, Guts, Wit), giving them a stronger foundation for training.

    All Umamusume Pretty Derby Characters

    The list below details the characters, sorted by their base Speed stat (from lowest to highest). Only their aptitudes in which they excel (marked with an 'A' for Excellent) are listed, along with their unique skills and other notable abilities.For beginners, focusing on Umamusume who are strong in Speed, Stamina, and Power is recommended, as these are critical stats for winning races and making the URA Finale more achievable. While you will eventually want to train all characters, prioritizing those with favorable starting aptitudes in these areas can simplify early game progression.
    All Umamusume Pretty Derby TraineesAttributesAptitudesSkills
    Super CreekSpeed: 65, Stamina: 100, Power: 71, Guts: 100, Wit: 89Track: Turf (A), Distance: Med + Long (A), Style: Pace (A)Unique Ability: Clear Heart (Recovers endurance during the middle of the race)
    Corner Recovery (Regains a bit of stamina while running around corners)
    Deep Breaths (Takes a breath on straight tracks to recover stamina)
    Disorient (Throws off other runners’ vision on the track)
    Mejiro McQueenSpeed: 71, Stamina: 111, Power: 71, Guts: 103, Wit: 94Track: Turf (A), Distance: Med + Long (A), Style: Pace (A)Unique Ability: The Duty of Dignity Calls (Helps with speed on the final track)
    Spring Runner (Improves performance in spring season races)
    Stamina to Spare (Reduces tiredness in early race stages)
    Keeping the Lead (Can maintain a large lead during mid-race)
    Rice ShowerSpeed: 71, Stamina: 117, Power: 70, Guts: 102, Wit: 90Track: Turf (A), Distance: Med + Long (A), Style: Pace (A)Unique Ability: Blue Rose Closer (Increases speed when breaking out of a pack)
    Deep Breaths (Slightly lowers tiredness)
    Subdued Pace Chasers (Tires out opponents a bit at the beginning)
    Straight Descent (Slightly improves running speed on downhill tracks)
    Mayano Top GunSpeed: 73, Stamina: 100, Power: 67, Guts: 95, Wit: 90Track: Turf (A), Distance: Med + Long (A), Style: Front + Pace (A)Unique Ability: 1st Place Kiss (Can pass through a group of horsegirls on the final stretch)
    Straightaway Recover (Gets some energy back on straight tracks)
    Deep Breaths (Regains stamina by breathing in long races)
    Leader’s Pride (Avoids getting passed at the start)
    T.M. Opera OSpeed: 75, Stamina: 108, Power: 75, Guts: 102, Wit: 90Track: Turf (A), Distance: Med + Long (A), Style: Pace + Late (A)Unique Ability: This Dance Is for Vittoria! (Raises speed during races)
    Non-Standard Distance (Improves performance over non-standard distances)
    Prepared to Pass (Can break out of the pack on the final corner)
    Up-Tempo (Improves positioning ability when running near the front)
    MatikanefukukitaruSpeed: 77, Stamina: 81, Power: 88, Guts: 81, Wit: 73Track: Turf (A), Distance: Med + Long (A), Style: Late (A)Unique Ability: Luck Be with Me! (Clears a path ahead when it's jammed with racers)
    Smoke Screen (Narrows the view for others)
    A Small Breather (Regains endurance)
    Lucky Seven (Good things may happen when she's in bracket 7)
    Agnes TachyonSpeed: 82, Stamina: 76, Power: 76, Guts: 79, Wit: 87Track: Turf (A), Distance: Medium (A), Style: Pace (A)Unique Ability: Introduction to Psychology (Recovers endurance)
    Standard Distance (Opposite of Non-Standard Distance)
    Preferred Position (Recovers stamina)
    Tether (Decreases the speed of other racers)
    Gold ShipSpeed: 82, Stamina: 96, Power: 100, Guts: 77, Wit: 70Track: Turf (A), Distance: Med + Long (A), Style: End (A)Unique Ability: Warning Shot (Increases speed with a long spurt)
    Pressure (Gets fast speed when passing by an opponent when late)
    Uma Stan (Becomes speedy when close to many runners)
    I Can See Right Through You (Gets situational awareness)
    Haru UraraSpeed: 83, Stamina: 58, Power: 89, Guts: 86, Wit: 84Track: Dirt (A), Distance: Sprint (A), Style: Late (A)Unique Ability: Super-Duper Stoked (Recovers endurance)
    Lay Low (Recovers endurance)
    Sprinting Gear (Increases power during races)
    1,500,000 CC (Increases speed on an uphill)
    Special WeekSpeed: 83, Stamina: 88, Power: 98, Guts: 99, Wit: 91Track: Turf (A), Distance: Med + Long (A), Style: Pace + Late (A)Unique Ability: Shooting Star (Her speed improves when she passes another racer in the late race)
    Homestretch Haste (Her speed increases during the final spurt)
    Steadfast (Her performance gets better when passed by another horsegirl on the final corner)
    Hydrate (Recovers stamina)
    Daiwa ScarletSpeed: 84, Stamina: 77, Power: 79, Guts: 95, Wit: 90Track: Turf (A), Distance: Med + Mile (A), Style: Front + Pace (A)Unique Ability: Red Ace (Tries super hard to come first in the second half of the race)
    Competitive Spirit (Runs better when five others are using the same strategy)
    Preferred Position (Gets less tired during the race)
    Up-Tempo (Stays in a better spot when running up front)
    El Condor PasaSpeed: 85, Stamina: 76, Power: 80, Guts: 93, Wit: 91Track: Turf (A), Distance: Med + Mile (A), Style: Pace + Late (A)Unique Ability: Corazon Ardiente (When in the front, saves her energy for the final track in the race)
    Straightaway Adept (Increases speed on straight tracks)
    Hawkeye (Gains more awareness and view of the field)
    Pace Chaser Straightaways (Increases speed on straight sections when chasing)
    Nice NatureSpeed: 86, Stamina: 72, Power: 89, Guts: 69, Wit: 84Track: Turf (A), Distance: Med + Long (A), Style: Late (A)Unique Ability: I Can Win Sometimes, Right? (Gains speed when in third position or about to lose the race)
    Kokura Racecourse (Her performance improves at Kokura Racecourse)
    Murmur (Disturbs runners ahead during mid-race)
    Sharp Gaze (Startles other runners)
    Air GrooveSpeed: 86, Stamina: 81, Power: 81, Guts: 86, Wit: 91Track: Turf (A), Distance: Medium (A), Style: Pace + Late (A)Unique Ability: Empress's Pride (Passes another horsegirl on the final stretch)
    Go with the Flow (Moves better late in the race)
    Up-Tempo (Holds a good spot when running in front)
    Disorient (Makes it harder for other horsegirls to see clearly)
    Symboli RudolfSpeed: 86, Stamina: 91, Power: 83, Guts: 96, Wit: 94Track: Turf (A), Distance: Med + Long (A), Style: Pace + Late (A)Unique Ability: Behold Thine Emperor's Divine Might (Boosts her speed)
    Corner Adept (Improves speed on corners)
    Preferred Position (Decreases stamina burn during mid-race)
    Tether (Lowers the speed of other racers when she's behind)
    Sakura BakushinSpeed: 87, Stamina: 54, Power: 93, Guts: 85, Wit: 81Track: Turf (A), Distance: Sprint (A), Style: Front + Pace (A)Unique Ability: Class Rep + Speed = Bakushin (Boosts speed in the second half of the race)
    Sprinting Gear (Increases speed on straight tracks when running with sprinters)
    Flustered Front Runners (Reduces stamina for runners in the lead)
    Pace Chaser Straightaways (Raises speed on straight paths when running with pace-chasers)
    King HaloSpeed: 87, Stamina: 60, Power: 93, Guts: 73, Wit: 87Track: Turf (A), Distance: Sprint (A), Style: Late (A)Unique Ability: Call Me King (Gets faster when 200m are left)
    Outer Post Proficiency (Does better in bracket 6 to 8)
    Gap Closer (Helps her burst forward near the end)
    Studious (Lets her see things more clearly)
    Meijro RyanSpeed: 87, Stamina: 66, Power: 95, Guts: 71, Wit: 81Track: Turf (A), Distance: Medium (A), Style: Pace + Late (A)Unique Ability: Feel the Burn! (Gets faster when running through a corner)
    Rainy Days (Does better in rainy weather)
    Outer Swell (Dodges other racers more easily when passing on corners)
    Up-Tempo (Gets better at holding her position)
    Winning TicketSpeed: 87, Stamina: 68, Power: 91, Guts: 74, Wit: 80Track: Turf (A), Distance: Medium (A), Style: Late (A)Unique Ability: V is for Victory! (Speed picks up on the final track)
    Firm Conditions (Performance improves on firm ground)
    Steadfast (Tries not to lose position when passed by another player on the final corner)
    Fighter (Gets better at passing others)
    Tokai TeioSpeed: 90, Stamina: 89, Power: 83, Guts: 92, Wit: 96Track: Turf (A), Distance: Medium (A), Style: Pace (A)Unique Ability: Sky-High Teio Step (Gets speedy on the final stretch)
    Prudent Positioning (Moves better early in the race)
    Thunderbolt Step (Avoids getting boxed in mid-race)
    Shrewd Step (Slips through smoothly)
    Grass WonderSpeed: 91, Stamina: 70, Power: 99, Guts: 74, Wit: 91Track: Turf (A), Distance: Mile + Long (A), Style: Pace + Late (A)Unique Ability: Focused Mind (Speeds up at the end track when passing another horsegirl)
    Slick Surge (Gets faster when it’s late in the race)
    Flustered Pace Chasers (Makes pace-chasers lose energy)
    Tether (Slows down front-runners if you’re behind late in the race)
    VodkaSpeed: 96, Stamina: 51, Power: 105, Guts: 75, Wit: 88Track: Turf (A), Distance: Med + Mile (A), Style: Late (A)Unique Ability: Xceleration (Makes it harder for opponents to pass and boosts your speed when you're in the lead with 200m left in the race)
    Straightaway Recovery (Gains endurance)
    Slick Surge (Slightly increases speed when late-race)
    Updrafters (Lets you pass opponents during the late race, but only if you're near the back)
    MaruzenskySpeed: 96, Stamina: 68, Power: 86, Guts: 100, Wit: 100Track: Turf (A), Distance: Mile (A), Style: Front (A)Unique Ability: Red Shift/LP1211-M (Increases acceleration)
    Straightaway Adept (Improves speed on straight paths)
    Early Lead (Can move to the front early)
    Shifting Gears (Improves passing ability)
    Taiki ShuttleSpeed: 96, Stamina: 71, Power: 98, Guts: 93, Wit: 92Track: Turf (A), Distance: Sprint + Mile (A), Style: Pace (A)Unique Ability: Shooting For Victory! (Goes full speed)
    Straightaway Adept (Performs better on straight paths)
    Tags: Uma Musume Pretty Derby
    Platform(s): Android, iOS, Microsoft Windows PC
    Genre(s): Social video game, Simulation video game
    Developer(s): Cygames, EXNOA LLC
    Publisher(s): Cygames, Kakao Games
    Mode: Single-player, multiplayer
    Video preview



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