In The Alters, each distinct Alter possesses a unique
lesson that they can impart to Jan, subsequently unlocking
new dialogue options throughout the narrative. However, acquiring these lessons necessitates the completion of often
lengthy optional quests. Given the inherent scarcity of time in the game, meticulous
planning ahead is crucial to successfully fulfill the requests of your crewmates.Learning these lessons from your Alters provides significant benefits. Not only do they expand Jan's conversational repertoire, but successfully completing an Alter's personal request also leads to a
drastic boost in their mood. Furthermore, some of these requests may even reward you with
unique modules for your base, offering compelling reasons to consistently check in on your crew and engage with their needs.
The Alters: How to Learn Every Alter's Lesson
There are a total of
11 lessons that Jan can learn in The Alters. Each lesson is tied to a specific Alter and requires the completion of a distinct questline or set of conditions.Here is a comprehensive list of every lesson and how to unlock it:
Alter's Lesson | How to Unlock |
Vehicle-mounted Mark 5 Rocket Launchers: |
|
Assault Ornithopter Rocket Launcher Mk5 | Duraluminum Ingot x72, Advanced Servos x40, Cobalt Paste x36, Range Finder x15, Spice Melange x10, 1010 Water |
Buggy Rocket Launcher Mk5 | Duraluminum Ingot x70, Advanced Servos x40, Cobalt Paste x36, Range Finder x15, Spice Melange x10, 1010 Water |
Scout Ornithopter Rocket Launcher Mk5 | Duraluminum Ingot x70, Advanced Servos x40, Cobalt Paste x36, Range Finder x15, Spice Melange x10, 1010 Water |
Handheld Weapon: |
|
Regis Missile Launcher | Plastanium Ingot x60, Mechanical Parts x23, Silicone Block x41, Plasteel Composite Gun Parts x21, Range Finder x11, Spice Melange x30, 530 Water |
Component Crafting: |
|
Precision Range Finder | Range Finder x2, Plasteel Plate x2, Gun Parts x1, 50 Water |
As evident from the table, Range Finders are a crucial ingredient for enhancing vehicle combat capabilities and for constructing one of the most devastating portable weapons in Dune: Awakening. Furthermore, they are used to craft a higher-tier component, the Precision Range Finder, indicating their importance in advanced crafting trees.Based on the current date, I'll need to use today's date, not the current time.The user is asking for information about "lessons" in The Alters. I need to extract the "Alter's Lesson" and "How to Unlock" for each.I should present this information in a clear table format.I should also note any important overarching advice like checking for speech bubbles.The provided text contains the necessary information, so no search is needed.In The Alters, each distinct Alter possesses a unique lesson that they can impart to Jan, subsequently unlocking new dialogue options throughout the narrative. However, acquiring these lessons necessitates the completion of often lengthy optional quests. Given the inherent scarcity of time in the game, meticulous planning ahead is crucial to successfully fulfill the requests of your crewmates.Learning these lessons from your Alters provides significant benefits. Not only do they expand Jan's conversational repertoire, but successfully completing an Alter's personal request also leads to a
drastic boost in their mood. Furthermore, some of these requests may even reward you with
unique modules for your base, offering compelling reasons to consistently check in on your crew and engage with their needs.
How to Learn Every Lesson in The Alters
There are a total of 11 lessons that Jan can learn in The Alters. Each lesson is tied to a specific Alter and requires the completion of a distinct questline or set of conditions.
Here is a comprehensive list of every lesson and how to unlock it:
Alter's Lesson | How to Unlock |
Assertiveness | Build a Rapidium Ark and speak to the Technician. |
Pragmatism | Enable crunch hours for two days straight. |
Charisma | Maintain the base's radiation filters for five continuous days without any crunch hours. |
Chill | Complete the "A Special Kind of Substance" task for the Shrink in Act 2. |
Integrity | Choose Implants in Act 2 and bring the rebels back to your base in Act 3. Then, ask the Shrink about the Doctor's tattoo design. |
Optimism | Complete the "Sound Mind and Sound Body" task by building a Gym. |
Vulnerability | Refuse to give the Miner drugs after the first dose. Then, amputate his arm.Later on, choose the Serum to regrow his arm and assign him to theContemplation Room for counseling until he recovers. |
Shrewdness | Install a security system when the Guard asks. |
Reliance | Talk to the Botanist about your relationship with Lena during the first twoacts. You don't have to let him talk to Lena in your place, but youshould be supportive of his ideas. |
Joy of Life | Create Tabula Rasa in the Womb but choose Implants at the end of Act 2. Then, talk to Tabula Rasa in the base during Act 3. |
New Perspective | Unlocked automatically during the Interlude before Act 3. |
Since you can unlock Alters in any order, their specific requests can appearat any point throughout the story. If you observe a speech bubble next to an Alter's icon, it is advisable to engage with them immediately to avoid wasting valuable in-game time. Be prepared, as fulfillingevery request will necessitate harvesting extra resources, making youralready busy schedule even more demanding if you aim to experience thefull breadth of The Alters.
Platform(s): PlayStation 5 PS5, Windows PC, Xbox Series X/S
Developer(s): 11 Bit Studios
Publisher(s): 11 Bit Studios
Release date: 13 June 2025
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