In The Alters, survival isn’t just about navigating a hostile world—it’s about managing deadly threats like radiation poisoning. This invisible killer can quickly overwhelm Jan Dolski if players aren’t prepared. Understanding its sources, prevention methods, and cures is crucial for long-term survival.
This guide covers everything you need to know about radiation in The Alters, including how to protect yourself, minimize exposure, and recover before it’s too late.
Radiation is a persistent danger that escalates as you progress. While the game doesn’t explicitly explain its origins, players can identify key sources:
Enriched Metal Deposits – These hazardous zones appear in yellow on your map. Prolonged exposure here will lead to radiation buildup.
Expired Radiation Filters – Your base’s protection lasts only 24 in-game hours. Neglecting to replace the filter leaves you vulnerable.
Ignoring Radiation Curfews – When a curfew begins, you have just one minute to return to base. Staying outside risks contamination.
Anomalies – Some of these unpredictable creatures can inflict radiation damage upon contact.
Without proper precautions, radiation will rapidly degrade Jan’s health, making exploration increasingly dangerous.
Crafting is essential early on, and one of your top priorities should be Radiation Filters. Each filter requires:
10 Metals
20 Organics
A single filter protects your base for 24 in-game hours, but magnetic storms accelerate wear and tear, so stockpile extras. Crafting takes roughly two hours, so plan ahead.
When the game warns you of an incoming curfew, return to base immediately. Ignoring this countdown will result in radiation exposure, forcing you to waste valuable time recovering.
Marked in yellow on your map, these deposits are useful for resources but deadly if lingered near. Move in, gather what you need, and retreat before radiation levels spike.
Some anomalies emit radiation on contact. If you encounter one, assess the risk before engaging—sometimes, avoidance is the best strategy.
The Infirmary is the most effective way to heal radiation over time. However, it must be built first, requiring:
20 Metals
60 Minerals
Once constructed, sleeping in its beds gradually removes radiation. The Infirmary supports two Alters at once, making it a vital long-term investment.
If you’re exposed, retreating to your filter-protected base stops further contamination. While not a cure, it prevents the situation from worsening.
Radiation’s effects worsen over time. If Jan starts showing severe symptoms, prioritize treatment—delaying could be fatal.
Always carry spare crafting materials for emergency filter replacements.
Upgrade your Infirmary early to ensure a steady recovery option.
Avoid unnecessary risks—radiation poisoning slows progress and can lead to irreversible damage.
By mastering these strategies, you’ll minimize radiation threats and keep Jan Dolski alive in The Alters’ unforgiving world. Stay vigilant, craft wisely, and never ignore a curfew!