By
Lidia Rozo
2024-04-16 13:55:53

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Today we bring an interesting guide in order to explain exactly where to find bioferrite Rimworld.

What to know about Rimworld bioferrite?


This is a necessary resource that we must look for, so today we have a guide on Where to find bioferrite Rimworld , this implies taking care of a little work, so we invite you to continue reading.

Where to find bioferrite Rimworld ?


Bioferrite can be acquired by unlocking the anomalous research, Bioferrite Harvest, it should be noted that this research panel can only be accessed after activating the fallen monolith, which increases the frequency of DLC entities that attack our colony, it is possible Small amounts of bioferrite may still appear without activating the monolith, but we will not be able to conduct research on it or extract it.

Once we have successfully acquired the Bioferrite Harvesting research, we can proceed to build a Harvester, this is a structure that requires a living anomalous entity to be used as a source to extract the material, we can build a prison room equipped with a retention point and a collector for this material. A captive entity placed at the holding site will gradually produce bioferrite, generally at a rate of one to two units per day. To capture entities in the early stages of the game, we must know that Sightstealer and Shambler are the easiest to acquire. Likewise, they provide access to the material, and offer basic research to unlock more technologies that use the material.

In the initial Anomaly scenario, we receive an initial amount of bioferrite, this scenario requires the activation of the monolith at a much earlier stage compared to other initial scenarios.

How to mass produce bioferrite in Rimworld?


The initial presence of a Sightstealer or Shambler can provide us with a meager splash of bioferrite, to accumulate more of this valuable resource, we must make further progress by expanding the prison to accommodate larger and stronger entities, the production of this resource is determined due to two main factors that are:

  • The size of the creature, with larger entities such as Devourers and Nociospheres producing significant quantities.
  • The density of bioferrite, which requires careful examination of different types of creatures. These creatures produce a generous four units per day, but they are also among the most difficult to contain.

It is important to know that capturing and containing creatures with higher density and larger size requires more effort, we must take sufficient measures, such as steel clamping plates, plasteel security doors and stone walls, to ensure containment. It should be noted that in some cases, housing multiple creatures in a room can also reduce the extraction cost.

Advanced techniques for growing bioferrite


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Chained Shamblers and vigilant Stealers are virtually unable to break free from a tough enclosure, eliminating the need for constant surveillance. But, in the unlikely event of a prison escape, sending them away or recapturing them should not pose any problems. We will have to expand the farm or replace deceased entities, a simple process that is achieved through the use of the Summon Shamblers psychic ritual. This causes us to summon a substantial group of new Shamblers for containment. Likewise, the Call Fleshbeasts ritual offers variable results as larger fleshbeasts produce more bioferrite, but we should note that they are more difficult to capture and keep.

On the other hand, the Toughspike offers a middle point, since it provides us with a higher bioferrite yield than the Shamblers without representing a significant danger, only the disadvantage is the considerable amount of space and construction materials required, we must avoid possible infringements, The prison should be located towards the center of a large base, well protected from any possible sapper activity, a method that offers us ample opportunities for basic research, given the abundance of research topics at our disposal through an agricultural process.

The cooldown for capturing creatures is usually tracked individually per creature, rather than by creature type, we will need to target stronger creatures that require robust containment cells and may require a bioferrite investment in the floor covering, here Bioferrite does not need to be used in rituals to summon more creatures, higher level creatures can be captured naturally or summoned for free using the Void Taunt ritual.

To efficiently capture high-density targets without eliminating them, we will have to use psychic shock spears. These can be created using bioferrite and fragments thanks to the Anomaly DLC, instead of limiting ourselves to Ancient Dangers and mission rewards, it is necessary to be properly prepared with advanced bioferrite equipment, such as the proximity detectors and Disruptor Flare packages, this Because higher level entities often use invisibility and darkness, to increase the possibility of capture we will use weapons that do not cause much bleeding, in addition to denying medical treatment with the sole purpose of preventing them from escaping.

In general terms, knowing where to find bioferrite Rimworld allows you to do a necessary search for this resource and take advantage of it to capture creatures.