Players make money by ensuring that a consumer is pleased at every stage of the process. Serving them too slowly, or serving them the wrong dish, will mean nothing. Customers can often simply leave their payment on the table and leave after they have finished eating. Trays and money need to be removed from the table as quickly as possible so another customer can sit there.
It is not only the sale that goes down the drain if the customer leaves disgruntled, but actually, two other ways you are losing money. One way is in the buying of goods. You stand to lose both the customer's money and the food you may have already prepared should they make an unexpected departure. If the order was highly specific, there's very little chance that we are able to accommodate for another customer. The sale and stock will both go down the drain. Second, expanding your consumer base will result in a loss of revenue.
The number of customers grows directly with the player's level and the restaurant's popularity. If a client leaves and is unhappy with the service provided, the player does not receive any experience points. The slower you are to level up, the fewer customers you will get, and the more money you will lose from them.
Quick Service Hints
At the start of the game, it is easy to be prepared. You will only have burger buns, wraps, and patties available until level 3. It is pretty easy to predict the orders. Burger lovers can choose to have a single or double patty. Since that is all consumers can order, you can make five or six burgers in advance and lay them out on trays. This way, you may have them ready to go the moment an order is placed.
It gets harder to predict what customers are going to want when you have unlocked all the goods. However, there should always be an even number of simple burgers on offer at any time. Keep these loose. Better still, just leave them open. That way, you will be able to work an order and have a simple burger prepared that can be topped off with sauces and extras, if required.
Using the receipts is another brilliant way to speed up the service. Let the new recruits know where to put the food by placing the receipt on the tray. For that reason, you should make it a point to always keep the receipt. Not only will this come in handy when you get the ability to recruit personnel, but it will also keep you from accidentally serving the wrong table food.
You are able to hire your first employee once you've reached level 5. You don't have to hire staff workers if you're playing with friends. If you play alone, however, it's a good idea to start hiring immediately. These employees, while taking part of your profit upfront, will eventually boost your profits in other ways. Once you reach level 5, two such staff members will unlock. A server and a busser. Although you can hire both, it would be cheaper to hire the server because of their hourly wage. The server is more useful at the beginning of the game.
There is no such thing as perfect customer satisfaction. If you notice you are falling behind with orders, sometimes it's better to just skip a ticket and cut your losses. If you have a lot on the screen and it's taking too long, it's generally best to skip an order and move on to the next. You'll have one disgruntled customer, but you'll get your tickets finished and prevent more people from skipping out without paying.
For stock orders, it's better to overestimate and order an excess of merchandise rather than a deficit. If something is completely out of stock when you take an order and off load the truck, you could lose a couple of sale opportunities. The clock doesn't start running at 9 p.m. till opening time of the store, so in reality you have as long as it takes to square away everything. This includes ordering stock.
Get as much as you can instead of getting by with just what you need. Assuming proper storage, everything will remain fresh until used. Thus, there is no significant drawback to purchasing a large quantity of shares, save from the initial investment. The process of acquiring new goods is identical. Once you level up and unlock an item, buyers will begin ordering it the very next day. If you want to know what new items you have unlocked, check the computer in the kitchen. You will also notice any new menu items added at the end of the day when you close the store. But since many gamers don't pay much attention to the daily summary, it's easy to overlook this.
Another way to speed up the process is by spreading trays on the counter. Food cannot be set on a stack of trays. Only one tray per user is allowed. You can actually simplify the procedure of preparing orders by placing trays over your counter.
This is all you need to know about How To Make Money in Fast Food Simulator, follow our steps to achieve it easily.