Should You Give Shroud The Astral Pulse or the Prototype in Dispatch

By Ambar Jimenez | 2025-11-17 09:56:56
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Facing Shroud in the climactic moments of Dispatch presents you with one of the game's most intriguing dilemmas. As the villain stands weakened on the rooftop, he demands the powerful Astral Pulse. But with the Prototype also in your inventory, you're given a critical-seeming choice. Does your decision truly alter the fate of Robert and his companions?This guide will dissect every possible outcome for Shroud's final request, helping you understand the real weight of your choice in Episode 8.

Your Three Options: A Breakdown of Consequences

When Shroud asks for the Astral Pulse, the dialogue wheel offers three distinct responses. While the overarching narrative remains unchanged, the immediate scene and character reactions vary significantly.

1. Giving Shroud the Astral Pulse

This is the straightforward, "sensible" choice. By complying with his demand and handing over the genuine Astral Pulse, Shroud will commend Robert for his cooperation. He then proceeds to use the device's energy to power himself up, enhancing his own abilities and those of the Red Ring members. This path leads directly to the subsequent revolver standoff with no additional surprises.
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2. Giving Shroud the Prototype

Choosing to deceive Shroud by offering the Prototype instead results in a briefmoment of defiance. Shroud will immediately see through the ruse,pausing to express his lack of surprise before discarding the fakedevice. He will then reiterate his demand for the real Astral Pulse,forcing the encounter to proceed exactly as if you had given it to himinitially. The outcome is identical to the first option, with only aminor change in the dialogue leading up to it.

3. Giving Shroud Both Items

This is the most unique and narratively interesting choice. Presenting boththe Astral Pulse and the Prototype simultaneously breaks Shroud's calmand composed demeanor. He becomes visibly confused, questioning whyRobert holds two Astral Pulses. Robert's reply that he's trying toconfuse him adds a layer of psychological gameplay.

Shroud is forced to scrutinize both items, eventually choosing one anddiscarding the other. However, if he mistakenly inserts the Prototypeinto his system, the consequence is a brief but impactful scene of himvomiting as his body rejects the faulty device. Despite this temporaryweakness, he still manages to recover and draw his revolver, leadinginto the same final confrontation. The path to that moment is simplymore chaotic and humiliating for the antagonist.

Does Your Choice Really Matter? The Verdict

In terms of the game's final outcome and the ensuing revolver standoff, no, your choice does not change the major plot points. The narrative funnels back to the same critical juncture regardless ofwhich item you surrender. The primary difference lies in therole-playing experience and the specific character moment you create.

  • For a serious, dramatic tone: Choose to give the Astral Pulse directly.
  • For a moment of attempted rebellion: Opt for the Prototype.
  • For a unique, slightly humorous scene that undermines the villain: Select both items to see Shroud's confusion.

Your decision is more about personal preference and the specific story beatyou wish to witness rather than altering the game's ending. After thisencounter, you will face one final, more significant choice that trulyconcludes the season, but you can always replay the episode toexperience all of Shroud's reactions for yourself.

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