How to Solve Thorm Mausoleum Puzzle in Baldur's Gate 3

By Lidia Rozo | 2024-08-13 07:17:10
 Our guide today aims to explain to you How to Solve Thorm Mausoleum Puzzle in Baldur's Gate 3.

Nestled within the Shadow-Cursed Lands, a region shrouded in perpetual darkness and marked as anathema, Moonrise Towers looms as a formidable enigma. Accessed through the perilous undercity of Grymforge or the treacherous Mountain Pass, this forsaken land is a labyrinth of challenges and puzzles, with the oppressive Darkness serving as a constant, insidious threat.   Within this desolate expanse, players will stumble upon the Thorm Mausoleum, a modest tomb concealing a secret of profound importance. Beyond its shadowed depths lies the Gauntleg of Shar, a gauntlet forged in shadow and trials. This perilous passage serves as a gateway to Moonrise Towers, a towering edifice central to the Baldur’s Gate 3 saga. As players delve deeper into this enigmatic location, they'll find themselves inextricably entwined in the quest for the Nightsong, a pursuit that will test their courage, wit, and resolve.  

How to Solve Thorm Mausoleum Puzzle in Baldur's Gate 3?

  A Harper, connected to Jaheira, offers to lead your party to the Last Light Inn, serving as the ominous gateway to the Shadow-cursed Lands. This treacherous region is shrouded in a malevolent curse that inflicts substantial, ongoing damage on those who dare to venture into darkness. To navigate these perilous lands, players must be equipped with light-generating spells or items. Embarking on this journey signifies a pivotal turning point in the narrative, ushering in the game's next chapter. However, this decision is irreversible, as progressing beyond this point permanently seals off specific quests, encounters, and dialogue choices. Weigh your options carefully before venturing into the unknown.  

Grymforge: A Perilous Underdark Passage


Grymforge is a subterranean realm bathed in perpetual darkness. Adventurers traversing the Underdark to reach this location must be well-prepared with light sources, such as torches or illumination spells. Though torches can be procured within Grymforge itself, it's wise to come equipped.

 

  • This perilous region is a hub for various quests. One such quest, the search for the legendary Adamantine Forge, begins early in the adventure with cryptic clues and notes.
  • Aiding the Gnomes is another potential path. This questline initiates in the Myconid Colony, where a rescued Gnome, Thulla, implores the hero's assistance for her trapped comrades. However, players have a moral choice: to ally with the Gnomes or betray them in favor of the Duergar or Drow.
  • Another quest involves a thirst for vengeance. The Sovereign Spaw, a powerful Underdark entity, seeks retribution against Moonrise Towers. The player is tasked with eliminating the Drow leader.
  • Finally, the allure of the Adamantine Forge beckons. This mythical machine is shrouded in mystery, with clues scattered across the Underdark. Forging ahead to uncover its secrets is rewarded with exceptional armor and weaponry.

 

Related Quests and Encounters

 

Following this path will lead you to the Last Light Inn where you can seek assistance from Harpers encountered along the way. This location is crucial for progressing the main storyline with Jaheira and advancing two companion quests.

 

  • The Pale Elf: Raphael and Mol can be found playing Lanceboard. If Astarion is in your party, a potential deal will be discussed, and you'll be able to meet with Raphael again near the Mausoleum entrance.
  • Our Fiery Friend: To continue Karlach's quest, visit Dammon at the Last Light Inn stable, remembering to bring Infernal Iron.
  • Daughter of Darkness: The Mausoleum opens into the Gaunlet of Shar, a pivotal point in Shadowheart's storyline.

 

The Shadowy Path

 

The treacherous Mountain Pass offers a perilous gateway to the Shadow-cursed Lands, a region under the insidious influence of the archmage Kethric Throm. For those brave enough to embark on this perilous journey, an unexpected ally may present itself in the form of Kar'niss, a Drider - a creature of both human and spider form.


To secure Kar’niss's aid, however, comes at a steep cost. The party must pledge allegiance to the enigmatic residents of Moonrise Towers, a decision that inevitably fractures any ties with the noble Harpers. Equipped with a magical Moonlantern to dispel the encroaching darkness, Kar'niss will guide the party through the treacherous terrain towards their ultimate destination.

 

As the journey progresses, a fateful encounter awaits. An ambush by a group of Harpers will force a critical choice. The party must decide whether to remain loyal to their previous allies or embrace a new path forged through the shadows. Should they choose to stand with the Harpers, a fork in the road presents itself: a direct route to Moonrise Towers or a detour to the Last Light Inn.

 

Each decision carries its own weight, shaping the party's destiny and the outcome of their perilous quest.


This is everything we know about How to solve the Thorm's Mausoleum puzzle in Baldur's Gate 3, follow our steps and get it easily.


Tags: Dungeons & Dragons, Larian Studios, RPG game, Baldur’s Gate 3 characters, Baldur’s Gate 3 tips, Baldur’s Gate 3 up
Platform(s): Microsoft Windows PC, Stadia, macOS
Genre(s): Role-playing
Developer(s): Larian Studios
Publisher(s): Larian Studios
Release date: 6 October 2020
Mode: Single-player, multiplayer
Age rating (PEGI): 16+
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