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By
Angel Marquez
2024-10-08 05:52:47



This time we return with a guide with the objective of explaining to you How to Solve the Clock Puzzle in Bluecreek Apartments in Silent Hill 2 Remake.



There are a lot of challenges to solve as you explore the foggy world of Silent Hill 2 Remake. Some are easy to follow, while others will require more time. In order to obtain the key to unlocking another puzzle, you may have to solve an earlier one. Every version of the town the benign, rust-covered one and the darker, more menacing one contains a mystery that must be solved before you can continue your hunt for Mary.



As an example, you'll need to investigate each level of Bluecreek Apartments to find the solution to the clock conundrum. If you're having trouble locating the clock hands or are unsure of their proper placement, follow these steps to complete the problem.


Silent Hill 2 Remake: How to Solve the Clock Puzzle in Bluecreek Apartments

The Clock's Location


There is a huge clock in Apartment 212 of the Bluecreek Apartments that you will notice shortly after you enter. Remember to use the save point in this room before moving on. Just beyond the save point, there's a table with a note that reads:



  • Because of his fear of Scott, Henry plans to flee and hide.
  • He's run away to the west, away from here.
  • However, Mildred arrives, her intentions shrouded in mystery,
  • Scott is oblivious to her descent as he lies face down.



Neither the hour nor the minute hands are present on the clock at the moment. You must locate both of these items in order to complete this riddle. You can't go forward without the hour hand, therefore finding it should be your top concern.


Time Hand Locations


On the third story, in Apartment 307, you'll find a radio in a cage, held aloft by three heavy chains. A rusty red valve controls some machinery that is at the end of each chain. Despite sharing a room with the radio, the first slot is devoid of a valve. Put this one aside for the time being and go to Apartment 305 to locate a valve.



After you turn this valve, opponents will spawn; you must eliminate them. Find the key to Apartment 306 on a table in Apartment 305 before you leave. After you've retrieved the key and entered Apartment 306, keep walking until you reach Apartment 304, which contains the next valve. Turning this valve releases it from the machine, making it easy to remove.



Return to Apartment 307 and connect the last machine's valve. Return to the radio after you've turned it off. You can get the Hour Hand once you talk to the radio.


The Minute Hand and Its Destination



You can access another room using the Hour Hand, but you don't have the Minute Hand just yet. Get down to the hour hand's proper location on the clock. Turn the hand till the number nine appears. We may now access Apartment 210. You can't miss the enormous "H" etched into the door of this chamber.



Flat 210 has a number of interesting features. To start with, there's the seesaw, which is deficient in two potential insert shapes: birds. Second, with a few melee blows, you can shatter the shattered wall in the kitchen. To go to the bathroom, look towards the kitchen wall.



You can search the restroom by approaching it and interacting with it. You may get the Minute Hand by repeatedly pressing the search button whenever asked. Get out of the bathroom and into the corridor by unlocking the door. Retrieve the Pigeon Figurine from the adjacent shelf when you remove the Lying Figure that approaches.



Upon acquiring the Minute Hand, the door leading to Apartment 210 will automatically shut. Resolving the seesaw problem, luckily, reveals an alternate exit.



A Malformed Figurine Part can be obtained by going to Apartment 209 from that point on. The next step is to get a Wooden Swan Head by visiting Apartment 211. The Wooden Swan Head and the Malformed Figurine Part are both compatible with each other. Put both figurines back into the seesaw.



The next step is to get the figurines in the ideal positions to balance the seesaw. Getting the Winged Key is as simple as guiding the swan to the two holes on its left side. You can use this key to open the door that's right beside the seesaw.


Returning to the Clock


Once you enter the next chamber, look for a big hole on the floor. Get to the Bluecreek Apartments' main floor by jumping down. Leaving Apartment 110 is as easy as going through the wall hole. To start a cutscene, go to Apartment 109 and go into one of the rooms.



Proceed to the opposite end of the corridor, beyond Apartment 111, after retrieving the key and knife from the table. Get through the other side of the door by using the key to open it. Pay attention to the door with the letter "S" engraved onto it. You will ultimately come across a stairwell as you continue into Apartment 101. Once you've made it back to the second floor, just head up the stairs.



Step into the room where the clock is located and fasten the minute hand. Get access to Apartment 202 by bringing the minute hand to two.


Unit 202


There are displays all over the room featuring more lifeless moths, and a plaque on the wall features three of them. You can find the code with the help of equations that are part of a combination lock. Counting the symbols on each moth is the key to solving this problem. If you shatter the wall next to the display of dead moths in Apartment 202, you can enter Apartment 201, where there are also moths on the wall.



Two skulls, five circles, and eight crescents make up the whole set of symbols. The following equations can be used to determine the lock's digits.


Triangle - Circle: 3 Circle - Skull: 3 Skull + Circle: 7


The door will open and you can proceed once you enter this code. Just beyond this door is a cramped room with an unexplained gap in its wall. Engage with it and use it for searches whenever asked. The Second Hand will be yours after the third prompt. To reattach the second hand, go back to the clock. Once you get the Second Hand up to three, you'll have finished this long puzzle. To continue, go back to the first floor and find the door with the letter "S" etched into it.



So we come to the end of this explanatory guide, now you know How to Solve the Clock Puzzle in Bluecreek Apartments in Silent Hill 2 Remake, just do it and enjoy it to the fullest.




Tags:
Bloober Team, Konami, Psychological Horror, Survival Horror, James Sunderland, Mary Sunderland, Akira Yamaoka (Composer)
Platform(s): PlayStation 5 PS5, Microsoft Windows PC
Genre(s): Survival horror
Developer(s): Bloober Team
Publisher(s):Konami Digital Entertainment
Engine: Unreal Engine 5
Mode: Single-player
age rating (PEGI): +18





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