Going Medieval: How to Butcher Animals - Ultimate Guide

By Angel Marquez | 2021-06-08 10:40:59
Going Medieval is a very lively game and today it leads us to discover How to Butcher animals.

What to know about the animals in Going Medieval?


It is one of the sources of food that we have in the game for our survival, considering that crops can take a long time, it is necessary to choose to hunt animals, in order to have food more quickly, only that we must Know how to Butcher animals and for this this guide will guide us, let's see the following content.

How to Butcher animals in Going Medieval?

The first thing to consider regarding How to Butcher animals is that a butchering table be built in Going Medieval, after that by choosing it raw meat will be added to the production queue, getting to choose the amount or how many animals will be killed by our settlers, after they are hunted they are taken to a pile, where our settlers would butcher these animals as long as it is a priority for them this work.

 

  •  The butcher's table: to build it we have to enter the production construction menu, which we have in the bottom right or by pressing F2, here we look for the item butcher's table, this is unlocked, we choose it and we will put it somewhere, it requires x50 wood to build it, then we have to assign our settlers to build it, something that will be done automatically in Going Medieval, we can also give priority to this work by pressing the right mouse button and click on the butcher's table, having the option to focus our settler on this task with priority before the others, despite being able to do it outside or inside it should be noted that the latter gives us greater speed of production in terms of how to Butcher animals becomes important.
  • The work of butchering animals: what we will do now in terms of How to kill animals in Going Medieval is to assign the job of butcher to one of our settlers, by default they will not be able to do anything on the butcher table, once we have this we must choose it with the left mouse button, which puts us in a menu at the top right with the details, here there is an option at the top right with products, being the only one we will produce is raw meat, we choose the small meat icon for this work to be added to the butcher's table, after that we can make adjustments to it in Going Medieval, being possible to put an amount of the meat to produce that can be even fixed, set a level of the stock, it is important to know that about How to kill animals whenever there is something our cooks will do it, in turn we can also choose which animals to quarter or leave, one of the animals that can be worked on to obtain meat are humans.
  • The animal reserve: this is something that does not have much value in terms of How to kill animals in Going Medieval, but create reserves of the bodies of dead animals can be a good idea, because they can make the work faster having these bodies near the table of quartering, then for this we press F7 or we give in areas at the bottom right of the screen, which allows you to create a stockpile area, being appropriate to note that any type of stockpile we can create, when this area is created we will choose it, we will see the options that lead us to automatically choose the bodies to store them, eliminating the other elements of the area, we just have to focus on the animals, our settlers will then bring to this place the animals that have been hunted even we can put a roof on the pile to prevent the rapid deterioration of these items.

 

It is clear that knowing How to Butcher animals can ensure our survival while having fun in Going Medieval.
Platform(s): Microsoft Windows PC, GNU/Linux
Genre(s): Indie, Simulation, Strategy
Developer(s): Foxy Voxel
Publisher(s): The Irregular Corporation
Release date: 1 Jun, 2021
Mode: Single-player
Age rating (PEGI): 12+
Video preview



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