Zombie Army 4 Dead War: How to Unlock Item Mods - Ultimate Guide

By Angel Marquez | 2020-02-04 14:18:00
If we want to know how to unlock article mods in Zombie Army 4 Dead War we are in the right place to have all the necessary answers.

What can we know about the mods of articles in Zombie Army 4 Dead War?


  We have that in Zombie Army 4 Dead War we will find different objects that will offer us bonuses, it is good that we know how to unlock mods of articles, these in general are grenades and mines, but we also have the Medikit that has great importance in the game, we have several types of articles that unlock, to have more answers the content of this guide we must follow, so it will depend on the attention we put from here on.

How to unlock item mods in Zombie Army 4 Dead War?


We will have to detail how to unlock item mods in each of the following:

Artillery sparkler


Once we mark a place with the smoke from the beacon it is possible to make a call for air attack in this specific area, it has 2 mods:

  • Mod A Additional attacks: We will unlock it in rank 84 and we will have additional artillery projectile attacks
  • Mod B Focused Strike: Range 86 will give us access and in a narrower radius the accuracy will be greater at the time of projectile attack in a focused hit

Divine Pomegranate


The damage we will cause to the enemies will be increased, where the regeneration of our health will also be possible, it has 2 mods and they are the following:

  • Mod A Increase the duration: The unlocking will be in the range 59 and we will have an increase of the grenade to double.
  • Mod B Increase in healing: Unlocking occurs in rank 61 and with this we will have an increase in healing where the affected allies that are in the area of ​​effect will heal much faster.

Bait grenade


To a desired place when we launch this grenade will be attracted zombies, has 2 mods this article and are:

  • Mod A Increased Duration: Unlocks in the range 31 and in this the effect of the grenade will increase its duration in more time
  • Mod B Danger Zone: In rank 36 you get it and in the bait zone our enemies the suicide bombers will explode.

Incendiary grenade


With this type of grenade we will cause a fire damage radius for a short period, we have 2 mods in this and they are:
  • Mod A Decoy: It will be unlocked in rank 76 and the burning time shows an increase, when zombies are attracted to the sound.
  • Mod B Impact Trigger: In range 81 you have access, with this we have an impact trigger, where the damage increases in terms of range and explodes on impact.

Granada Frag


This is a normal grenade that explodes, has 2 mods and are the following:

  • Mod A Cluster: We obtain it in rank 51, in the detonation we will have additionally explosive projectiles
  • Mod B Sticky: In rank 56 we unlock it, with this we have an increase in the range of the explosion and adheres to the surfaces

Electric grenade


We will stun the enemies electrically and it has 2 mods and they are:

  • Mod A Range increase: Unlocks at rank 41 and has a higher arc range
  • Mod B Additional arcs: In range 46 it is unlocked and we will have more electric arcs.

Teller mine


It is possible to cause devastating damage with this mine stranded and its explosives, it brings with it 2 mods and they are:

  • Mod A Cluster: We will have it in rank 91 and in the detonation we will have extra projectiles
  • Mod B Secondary charge: Rank 96 will be your unlock and after the first detonation you have an additional one a few seconds later,

Incendiary mine


In a certain radius with this we will cause a fire damage and also, it has 2 mods being these:

  • Mod A Decoy: We will unlock it in rank 66 and this consists of attracting zombies with the sound in the seconds before the explosion
  • Mod B Increase in combustion time: In range 71 it will be unlocked and with this the combustion of fire will increase its duration.

Electric travel mine


With this we can stun and damage the enemies electrically, it has 2 mods and they are the following:

  • Mod A Increase in the range of the arc: It will be unlocked in the range 21 and with this we will see an increase in the range of the electric arc
  • Mod B Additional arcs: Rank 26 will give us your unlock and with this we get more electric arcs

Medikit


With this we have already completed the solution to How to unlock item mods in Zombie Army 4 Dead War, this is to recover our health to the fullest and brings with it 2 mods and these are:

  • Mod A Auto Revive: We will have it from rank 11 and with this we can revive by being incapacitated, at the same time our enemies receive an electrical blast
  • Mod B Divine Burst: We will have it in rank 16, with this it is possible to heal our allies in the short term, while our enemies will have an increase in damage for a short time.

This is all we need to know about how to unlock mods of articles only that we should be aware of the events to come in Zombie Army 4 Dead War.
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