Today we bring you an explanatory guide on How to Open the Gate of Deep Sorrows in Dragon Age The Veilguard with precise details.
Upon entering Dragon Age The Veilguard's Crossroads, you will find that the majority of your potential routes are inaccessible. This is due to a number of factors, such as ineffective Eluvians, locations that are inaccessible to the Caretaker, and multiple gates and routes that have been sealed by Blighted roots.
You must find the Blighted guardians whose essence will open the gates in order to tackle the underlying problem of the Blighted. These sentinels aren't limited to the Crossroads; they populate every location accessible in Dragon Age The Veilguard. After you've recruited Lucanis, you must travel to Treviso in order to obtain the Gate of Deep Sorrows.
Desmal, Bloodbound to Elgar'nan, watches over the Gate of Deep Sorrows without fail. Get out of the Crows' stronghold in Treviso and seek out a northbound zipline; that's where you'll find him. Maybe you should power it on. To reach the other side, turn on the beacon, hop across a gap, then search for a shattered window. A cult of Venatori will be waiting for you when you pass through. After you smash the three red crystals that shield them, you should have no problem defeating them.
A gigantic Blight cyst may be seen in the southeast corner of this particular rooftop. Desmal will be released upon its destruction, therefore ensure that you are well-prepared and that all cultists are killed prior to doing this. So, Desmal can withstand fire damage but not necrotic damage, and he possesses Blight armor on top of his usual health. Desmal is level 25, and that's the last crucial detail. Taking him on at a lower level is doable, but extremely risky.
Among Desmal's attacks are:
The essence required to unlock the Gate of Deep Sorrows can be obtained once Desmal has been defeated.
There are multiple waves of zombies to defeat once you open the Gate of Deep Sorrows, which is the first gate on the left as you approach the Converged City area. Rathera Loyalists, Superior Frenzied Dead, and Superior Undead Warriors are some of these foes. The Loyalists can be either magicians who use barriers or soldiers who wear armor. Despite their undead status, each of these level 24 monsters is immune to cold damage yet susceptible to necrotic.
A recurring theme among your allies will be the return of the lesser undead during the second major encounter. In the end, it's all because of General Rathera, an adversary concealed behind a steel gate at the end of the hall. You must enter the chamber on your left in order to open the gate and halt the influx of the undead. You can guide this wisp to a wisp node near the gate if you find it here. After that, you can eliminate General Rathera, who isn't significantly stronger than the Loyalists in terms of health. Don't forget to take the Memento from Rathera's room.
The Caretaker will show up in a corridor after one more battle to warn you of the boss that's ahead. You can autosave and switch up your party members with the beacon in this area. Bring Lucanis and forget about Neve; the boss shares your affinity for the undead. Make sure that both of your followers are prepared to heal as well.
"Felassan" is a name that may pop into your head from "The Wolf's Call," if not anywhere else. Because he is seven levels higher than Desmal at 32, Betrayal of Felassan is an exceptionally vicious boss. Aside from that, he carries three groups of reinforcements, many health bars, and a couple of strikes that cannot be blocked or avoided. Fortunately, his move set is brief and not too difficult to anticipate. They consist of:
Felassan will teleport to the Fade fissure to begin gathering power once you demolish his armor and reach approximately 25% of his health. It seems like there's no way to stop him or even delay the impending explosion that will rock the area in just a few seconds. Leaving the room will save you from the explosion, but it will also end the confrontation and restore some of Felassan's health and armor. The better choice is to survive the blast.
Two Rathera Loyalist fighters will materialize as Felassan draws from the fissure. If you don't dispatch them quickly, they might divert your attention away from Felassan or even strike you in the back. So that you know when to react, it's best to have both Felassan and your current target visible on the screen at the same time.
Despite the lack of increased health, Felassan gains a new barrier bar that must be overcome. After you do this, and he will return to the rift to sketch once again when his health bar is about half full. The only change this time is the appearance of four Rathera Loyalist wizards; otherwise, everything remains unchanged. There are no new attack moves for Felassan, but he does acquire another barrier.
The Fade tear will burst and the boss will release his essence as Felassan finally succumbs. This, along with two other essences, is required to unlock the entrance to the Heart of Corruption. Another option is to open the chest in this area, which contains a one-of-a-kind amulet. When you're through, return to the Converged City hub via the open door near the chest.
Finally, now that we know How to Open the Gate of Deep Sorrows in Dragon Age The Veilguard, we will have to apply it to continue progressing in this busy game.