Gadget | Description |
Adrenaline Injector | The signature gadget of the Assault class. This injectable item provides a temporary boost to sprint speed, resistance to explosives, and an increased ability to hear enemy footsteps. Use it to quickly close the distance to an objective or to survive a firefight. |
Grenade Launcher | A versatile gadget that fires explosive grenades in an arc. It's perfect for flushing enemies out from behind cover, clearing rooms, or dealing splash damage to light vehicles. |
Stim Shot | A quick-use injection that provides rapid health regeneration, allowing you to quickly recover from damage in the middle of a gunfight. |
Note: The ability to carry a second primary weapon is a "Field Spec" or "Training Path" benefit, not a standard gadget. It is unlocked as you gain experience with the Assault class.
Engineers are the backbone of any combined-arms operation. Their role is to control the flow of armored combat by both destroying enemy vehicles and keeping friendly ones in the fight. Their gadgets are a direct reflection of this purpose.
Gadget | Description |
Repair Tool | The signature gadget for the Engineer. This blowtorch can repair damaged friendly vehicles and equipment. It can also be used to inflict damage on enemy vehicles, buildings, or other deployed gear. |
Guided Anti-Air Stinger | A lock-on launcher specifically designed to take down enemy aircraft like helicopters and jets. Use it to clear the skies and protect your team from aerial threats. |
Motion Sensor Mine | A deployable anti-personnel mine that detects enemy movement. When an enemy gets too close, the mine will detonate, dealing damage and often eliminating them. |
Unguided RPG | A classic rocket launcher that fires a straight-line projectile. This is your go-to gadget for dealing high damage to enemy tanks, APCs, or other armored vehicles. |
The Support class is the heart of a team, focusing on sustaining the fight through resupply and revival. Their gadgets allow them to play a crucial role in holding objectives and keeping their teammates in the battle.
Gadget | Description |
Supply Bag | The signature gadget of the Support class. This deployable bag provides nearby teammates with a continuous supply of ammunition and health regeneration. Place it behind cover to create a safe rally point. |
Defibrillator | An essential tool for any Support player. This gadget allows you to quickly revive any downed ally—not just squadmates. A quick tap revives them with a fraction of their health, while a charged revive brings them back to full health. It can also be used as a melee weapon. |
Deployable Cover | A small, portable barrier that can be placed on the ground. Use it to create temporary cover in open areas or to fortify an objective, providing protection from enemy fire. |
The Recon class is the eyes and ears of the team, specializing in gathering intelligence and eliminating high-value targets from a distance. Their gadgets are all about information and strategic positioning, allowing them to support their squad without being on the frontlines.
Gadget | Description |
Motion Sensor | The signature gadget for the Recon. This throwable device detects and marks enemy movement within a set radius, revealing their position on your team's minimap. It's a key tool for warning your team of flanking enemies. |
Demolition Charge | A throwable explosive that can be detonated remotely. It's perfect for destroying buildings, vehicles, or for setting traps in high-traffic areas. |
Re-deploy Beacon | A beacon that you can deploy in a strategic location. It allows your entire squad to spawn directly at the beacon's location, enabling quick flanks or a rapid return to the objective. |