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By
Lidia Rozo
2024-09-04 06:41:25



Our guide today aims to tell you what Every Artifact in The Casting of Frank Stone.



Artifacts are one of three collectible types in The Casting of Frank Stone. These items serve as valuable clues that unravel the intricate mysteries of the story. They are categorized into three distinct groups, each offering a unique perspective on the narrative.

 

Throughout the game, you'll encounter a total of 30 artifacts hidden in various locations. It's important to note that these collectibles are not always found in a straightforward sequence. Some may be tucked away in unexpected places or require specific actions to uncover.

 

To help you gather all 30 artifacts and fully immerse yourself in the world of The Casting of Frank Stone, we've created this comprehensive guide. However, be forewarned: this guide contains spoilers for the entire game. If you prefer to discover the story's twists and turns on your own, it's best to explore the game without referring to this resource.

 

For those who are ready to embark on a spoiler-filled artifact hunt, our guide will provide detailed instructions and hints to help you locate each collectible. Whether you're a seasoned adventurer or a newcomer to the game, this resource will ensure you don't miss a single artifact and fully experience the rich storytelling of The Casting of Frank Stone.

 

Every Artifact in The Casting of Frank Stone

 

The Storyteller

 

The artifacts scattered throughout "The Storyteller" serve as cryptic puzzle pieces, guiding players toward a deeper understanding of the enigmatic Augustine Lieber and the Entity. Each item holds a unique significance, hinting at the intricate web of connections between the characters, the Trials, and the Omniverse itself.

 

A Closer Look at Key Artifacts:

 

  • Estate Letter: This personal document offers a glimpse into Lieber's life, possibly revealing clues about his past, motivations, or relationships.
  • Lawyer Letter: Could contain legal information related to Lieber's estate or business dealings, potentially shedding light on his financial situation or any hidden secrets.
  • Blueprints: These architectural plans might provide insight into the design of Lieber's estate or other significant locations, possibly leading to hidden rooms or secret passages.
  • Fiction Book: This literary work could offer clues through its themes, characters, or plot, perhaps suggesting a connection to Lieber's personal beliefs or experiences.
  • Demonic Statue: This occult artifact might be linked to dark rituals or supernatural entities, potentially hinting at Lieber's involvement in forbidden practices.
  • Shrine: This religious or spiritual object could suggest Lieber's faith or beliefs, or it might be connected to a cult or secret society.
  • Flawed Lamp: This broken artifact might be a symbol of failure, loss, or a curse, potentially pointing to a tragic event in Lieber's life.
  • Logan Chen Letter: This personal correspondence could reveal secrets about Logan Chen's relationship with Lieber or provide clues about the Entity's plans.
  • Grimoire Page: This magical text might contain spells, incantations, or information about the Entity, offering valuable knowledge to players.
  • Bloodied Ring: This personal item could be a symbol of violence, loss, or a tragic event, possibly connected to a character's past or the Entity's influence.

 

Unveiling the Secrets of "The Champion"

 




To fully immerse yourself in the chilling narrative of "The Champion," it's essential to uncover the enigmatic artifacts that paint a picture of Frank Stone's twisted mind. Here's a detailed breakdown of their locations:



 


Early Discoveries:


 



  • Staff File: This foundational document can be found within a locked room in Chapter 1. To access it, navigate through the window and locate a room with a blocked door. The filing cabinet near this entrance holds the valuable file.
  • Symbols: As you descend down a ladder in Chapter 1, you'll find yourself in a tunnel. Keep an eye out for a sconce on the wall near a set of stairs. This sconce contains intriguing symbols that offer clues to the story.



 


Mid-Game Mysteries:


 



  • Old Newspaper Article: In Chapter 5, a table holds two articles. The one on the right is particularly significant. It provides crucial information about Frank Stone's past and the events leading up to his murderous actions.
  • The Epic of Gilgamesh: This ancient text can be found in Chapter 2, specifically in the room where you encounter Stan. The epic may hold hidden meanings or parallels to Frank's own life.
  • Weapon Designs: Frank's Workshop in Chapter 5 houses a table with blueprints or sketches of his deadly creations. These designs offer insights into his engineering prowess and the nature of his weapons.



 


Late-Game Revelations:


 



  • Face of Evil: This disturbing artifact is located on a desk on the second level of the atrium in Chapter 4. It's likely a personal possession that reveals a darker side of Frank's character.
  • Grandmother Letter: To find this artifact, navigate through the bathroom to a disused locker room in Chapter 9. A gap in the wall leads to an alcove with a drawer containing a key. Use the key to unlock a locker, where you'll find the grandmother's letter.
  • Frank's Journal: Another of Frank's lairs can be found by heading through a door near a ladder and crawling through a tunnel in Chapter 9. This journal offers a personal glimpse into his thoughts and motivations.



 


Final Discoveries:


 



  • Session Tape: In Chapter 12, after using the music box, you'll discover a hidden passage in Augustine's bedroom. Follow it to a hallway where you'll find a tape recorder. Play it to uncover the secrets revealed in the session tape.
  • ID Card: In Chapter 14, your group will be separated. Either Linda, Madi, or both will find themselves in a room with a generator. The ID card is located on the table in this room.



 


Murder Mill Artifacts


 



Murder Mill is a pivotal element in the game's narrative, and these artifacts provide valuable insights into the horror film's lore and the events surrounding it.



 


Artifact Locations and Significance


 



  • Movie Poster: Found in a cabinet in the room where you meet Stan in Chapter 2, this poster serves as a visual representation of Murder Mill and likely holds significance within the film's plot.
  • Lost Movie Magazine: Located on a counter in the drug store in Chapter 3, this magazine may contain articles, reviews, or interviews related to Murder Mill, offering clues about its production or reception.
  • Fanzine Review: Can be found on a round table near the couch on the upper level of the atrium in Chapter 6. This fanzine review likely provides insights into the film's impact on popular culture and fan reactions.
  • Oracle of the Omniverse: This book is on top of the dryer in the garage during Chapter 5. It's possible that the book contains cryptic messages or prophecies related to Murder Mill or its characters.
  • Deed of Sale: Look on one of the cabinets near the windows on the top floor of the atrium in Chapter 6. This deed might reveal information about the location or ownership of the Murder Mill film or its associated materials.
  • Riot Broadcast: A speaker next to a goat head mask in the reliquary contains a broadcast about a riot following a Murder Mill screening. This artifact suggests that the film had a significant impact on the public and potentially sparked controversy or unrest.
  • Broken Super 8: The camera Sam broke in Chapter 3 is hidden in a desk in the reliquary, next to Madi. This artifact might hold clues about the film's production or contain footage related to Murder Mill.
  • Prop Arm: This prop from Murder Mill is in the third aisle on the right in the archive in Chapter 8. Examining this prop could provide insights into the film's special effects, costumes, or set design.
  • Alt Movie Scene: Check the illuminated desk in the archive for this artifact. This alternate scene might offer a glimpse into a different interpretation of Murder Mill or reveal deleted or unused content.
  • T-Shirt: The final artifact is in a box filled with T-shirts in the first aisle to your left as you enter the archive. This T-shirt likely represents the film's popularity or cultural significance.



Now that you know All artifacts in The Casting of Frank Stone, you have a mechanic to keep them, follow our guide and that's it.









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