Bem-vindo ao nosso guia detalhado e específico sobre as melhores builds multiclasse de Monge em Baldur’s Gate 3.
Como um personagem multiclasse em Baldur's Gate 3, o Monge apresenta uma série de desafios. É uma classe que não gosta de usar armadura e tem um pequeno arsenal de armas que pode usar a seu favor. No entanto, você pode combiná-lo com algumas outras opções.
Certas classes são altamente atraentes devido à sua extraordinária sinergia com ataques desarmados e a classe Monk como um todo. O que mais importa é o tipo de personagem que você deseja jogar, as habilidades que seu grupo precisa e seus objetivos para sinergia de grupo. Felizmente, se você mudar de ideia, você sempre pode consultar Withers. Entre as várias classes Monk disponíveis em Baldur's Gate 3, estas se destacam como algumas das principais escolhas.
O Monge é um lutador corpo a corpo agressivo que causa dano enorme a uma única vítima com facilidade usando espadas curtas ou ficando sem armas em combate desarmado. Algumas boas escolhas para personagens multiclasse são conjuradores que têm habilidades especiais, atacantes que podem atacar à distância ou maneiras de aumentar suas ações bônus.
Devido a certos recursos serem desabilitados ao usar armadura, os monges dependem muito de suas pontuações de habilidade de Destreza e Sabedoria. É possível ser um monge e usar armadura, no entanto, sua velocidade de movimento será reduzida. Para o propósito deste guia, utilizaremos builds sem armadura. No entanto, se você escolher, sinta-se à vontade para experimentar os monges lutadores de armadura pesada.
As builds a seguir apresentarão principalmente Way of the Shadow e Way of the Open Hand. Não abordaremos o Way of the Four Elements porque, comparado às outras opções, é uma subclasse de Monk que usa pontos de Ki excessivamente.
Subclasses of Circle of Spores and Way of the Open Hand make a great combo. As our principal damage option, Way of the Open Hand is well-suited to Flurry of Blows. If you don't take too much damage, you can use Symbiotic Entity, which you unlock at Druid level two, to your advantage. It gives temporary HP and increased damage on unarmed attacks, thus grabbing Circle of Spores is a good idea.
While many spells can be relearned by druids, cantrips cannot. An adequate ranged option is Produce Flame, and Guidance makes you incredibly useful in non-combat situations. Constantly cast spells like Longstrider, Healing Word, Hold Person, and Spike Growth can greatly enhance your campaign.
Due to your character's heavy reliance on stats, Ability Score Improvement will prove to be an invaluable ally. You can increase your durability by looking into War Caster or Tough, but if you want more interesting techniques, or if your character benefits from Auntie Ethel's Hair or the Mirror, then you should check into other options.
Your magical equipment ought to have a good balance of Wild Shape and assistance for unarmed assaults. You must have the Shapeshifter Hat because you will be exiting Wild Shape frequently. The Bonespike Boots and Corellon's Grace are excellent choices for Monks. You can get away with wearing the Vest of Soul Rejuvenation as robes.
But watch out for your resources. Wild Shapes and Ki Points can be devoured by this build in no time. Warlocks and Bards benefit from the frequent short breaks. You should also make sure to have a Cleric in your party so they can heal you and your character frequently. If you want to avoid having your position overwhelmed, it's best to stay near the frontline tank for the majority of each combat.
In Baldur's Gate 3, Monk's lack of reliable ranged options is a major issue. Fixing it is easy with the Ranger, but they also have many attacks that help the Monk in close quarters and without weapons. Our strategy will revolve around combining the Ranger's impressive ranged abilities with the Monk's high damage per target. When you don't have a great method to shorten the distance, balancing range and melee becomes much more challenging. When playing this character, you should avoid enemies that can catch you off guard.
Start leveling up Ranger when you obtain Extra Attack from Monk. Upon completing the first four levels, switch to Monk to complete the remaining twelve. The race of your character won't have much of an impact, but we have a soft spot for Tieflings because they're generally very adaptable. Dwarves, Wood Elfs, Half-Orcs, and Dragonborn are some more viable options. Folk Hero is usually a good fit given your background and abilities, though Outlander will do.
Scores in Dexterity: 16, Wisdom: 16, and Constitution: 14 indicate your level of ability. Feel free to select another option that serves your needs. Having a good dose of Dexterity and stocking up on other things is always beneficial for this character, as you'll be switching between close quarters battle and maintaining a safe distance.
The Way of the Shadow and the Gloom Stalker are archetypes that you embody. You can deal damage with Way of the Shadow, and you can gain initiative and a little advantage on your first turn with Gloom Stalker. There are a number of methods for granting your Gloom Stalker character the ability to blend in with the shadows or become invisible.
We advise you to use Archery as your fighting style, Bounty Hunter as your preferred enemy, and Beast Tamer as your natural explorer as you level up your Ranger. In addition to Cure Wounds, Ensnaring Strike, and Hunter's Mark are great first-level spells to learn.
Achievements are easy. Investing in boosting your Dexterity and Wisdom Ability Scores is a certain way to become a better Monk. If you'd rather focus on sheer damage and archery, though, Sharpshooter is a viable option. Even if you won't be very good with an arrow, you can still close the distance for Flurries and do decent damage.
Your goods, at long last. With Gontr Mael, you may take advantage of your ranged weapon's Haste and strong attack rolls, making short work of both the Monk and the Gloom Stalker. To be safe while keeping your movement speed, you should look for quality clothing armor like the Vest of Soul Rejuvenation. This will help you to close the gap on foes. On the other hand, make sure to bring certain weapon-related essentials, such as Helldusk Gloves, which are perfect for Rangers and Monks.
Before launching into weapon blows with a staff, like Corellon's Grace, this monk variant uses Hunter's Mark to mark foes. With your Ranger levels, the Monk can sneak up on enemies from a distance and unleash a devastating Flurry of Blows, which can help relieve some of the strain that comes with prolonged melee combat. Your Monk can use Gloom Stalker to become invisible and slip away using the Way of the Shadows. Once they're at a safe distance, they can fire a ranged attack if a target approaches too near or if you're cornered.
Like a Ranger or a Monk, your objectives are to swiftly pick off an enemy. Take advantage of your high Wisdom with Perception and Insight tests when you're not fighting. An excellent strategy in Baldur's Gate 3 is to take on the role of the sleight-of-hand and lockpicking expert.
Combining the Wholeness of Body ability of the Open Hand with the Fast Hands of the Thief Rogue allows this construct to obtain three bonus actions every turn, allowing for a maximum of ten punches per round in combat. The damage from these attacks isn't very high, but they add up fast, and they're perfect for focusing down an enemy so your team can deal more damage in Baldur's Gate 3.
You should level up Monk to six before switching to Rogue three levels below for this combo. Wholeness of Body greatly improves your Ki economy and damage potential, and you can achieve Extra Attack quite fast in this technique. While Half-Orcs excel at builds that focus on damage and critical hits, we found that Gnomes, Wood Elves, Dwarves, and Githyanki were the most effective in defending against magical attacks.
As you progress through the game, your ability scores will gradually change. High levels of Dexterity, Constitution, and Wisdom are required to begin, just as in earlier models. You should also aim for some Strength. It's acceptable to have DEX 16, CON 13, WIS 16, and STR 14. If you want to lower your Strength to eight points and use those points for other Ability Scores, you can talk to Withers after you obtain the Gauntlets of Frost Giant Strength in the House of Hope.
We think that Athletics and Sleight of Hand are two areas where your Expertise might shine. Another good choice is Stealth, since your Monk will be naturally sneaky thanks to their high Dexterity score.
Every Monk needs feats, and Tavern Brawler is no exception. It boosts your Constitution by one and adds your Strength bonus to attack and damage rolls (including unarmed attacks). Plus six on top of your plus six is what you'll get with Gauntlets of Frost Giant Strength. It's worth going armedless for that huge bonus. But the major drawback is that this won't occur until the Third Act.
You can customize this build with a variety of items, such as the Amulet of Greater Health, Boots of Uninhibited Kushigo for unarmed attacks, and Bonespike Boots for defense, in addition to the Gauntlets of Frost Giant Strength.
Com apenas 10 pontos de Ki para jogar, esta construção pretende gastar uma quantidade significativa de Ki por rodada. Para ativar Wholeness of Body, que concede três rodadas de três ações adicionais a cada turno, gaste uma pequena quantidade de pontos de Ki. Usar Wholeness of Body durante o combate não será um problema; as ações bônus adicionais são valiosas.
Use uma Besta Leve ou Arco Curto como seu ataque inicial e, em seguida, aproxime-se furtivamente do inimigo com uma Arma Monge se tiver medo de acertar Ataques Furtivos primeiro. Se quiser pegar seus adversários desprevenidos, use a alta habilidade Furtividade do seu Monge. Como alternativa, você pode esperar os membros do seu grupo lutarem antes de entrar. Depois que o Tavern Brawler for ao ar, você deve jogar desarmado porque o dano é muito alto.
Concluindo, conhecer as melhores builds multiclasse de Monge em Baldur’s Gate 3 é interessante porque nos permite desenvolver e nos divertir mais neste jogo movimentado.