How to beat King Pardis III in Octopath Traveler 0

By Ambar Jimenez | 2025-12-07 19:31:02
The climactic conclusion of the Master of All Chapter 8 questline in Octopath Traveler 0 pits the player against the true orchestrator of Orsterra's misery: King Pardis III. This final confrontation is a grueling, three-phase ordeal against a terrifyingly powerful ruler who serves as the ultimate test of the player’s mastery over combat, party synergy, and tactical flexibility.Having dispatched his various lieutenants—Auguste, Herminia, Tytos, and his final jester, Gonska—only the "reprehensible king" remains. Defeating the Master of All is necessary to usher in an era of peace for the war-torn kingdom of Edoras.This definitive guide will dissect all three forms of the final boss: King Pardis III, Pardis the Scholarking, and the ultimate Master of All. We cover their stats, attack patterns, constantly shifting vulnerabilities, and the strategies needed to survive the game's hardest encounter.

Octopath Traveler 0: How to beat King Pardis III

Pre-Battle Preparation: A Critical Warning

Before engaging the King, absolute caution is necessary. King Pardis III has the capacity to summon his three elite officers (the King's Guards) during this final battle if they were not defeated during the exploration of his castle. To prevent this severe complication, ensure you have thoroughly explored his entire fortress and eliminated all three elite officers beforehand.

Phase 1: King Pardis III (The Tyrant)

The initial phase pits you against the King in his royal armor, a powerful warrior who focuses on inflictingdebilitating status effects.

Vitals and Vulnerabilities

  • Health: ≈52,640 HP
  • Initial Weaknesses: Spear, Dagger, Staff, Ice Magic, Holy Magic
  • Weakness Shift: Switches to Sword, Bow, Book, Fire Magic, Holy Magic (Triggered by Ring Emits an Eerie Light)

Key Attacks and Strategy

  • Status Assault: The King frequently uses his basic Attack (Sword damage with a chance to inflict Dread for 4 turns) and Flood of Despair (inflicts SP Sap and No Switch on a single target for 2 turns). Be ready to cleanse or mitigate these debuffs.
  • Wild Infernal Blade: This dangerous ability targets three random party members with Fire damage. Use elemental resistance accessories if possible.
  • The Deadly Boost: Watch closely for the visual cue "Ominous power flows forth from the ring." If the King Boosts and then attacks (left unbroken), he unleashes On Your Knees.

    • "On Your Knees" Effect: Hits the front row with physical damage and applies a laundry list of debilitating status effects: Dread, Can't Switch, Bleeding, and SP Sap for 4 turns. This attack is absolutely devastating and must be canceled by breaking his shield before his boosted turn.
  • Vulnerability Management: The King frequently uses Ring Emits an Eerie Light to swap his weak points. Ensure your party members (especially thosewith powerful multi-hit attacks) are ready to utilize the newvulnerabilities immediately after a break.
  • Phase 2: Pardis the Scholarking

    Upon defeating the first phase, the King reveals his true, more powerful identity, focusing on counters and debuffs.

    Vitals and Vulnerabilities

    • Health: ≈84,194 HP
    • Initial Weaknesses: Spear, Dagger, Staff, Ice Magic, Holy Magic
    • Weakness Shift: Switches to Spear, Bow, Tome, Fire Magic, Holy Magic (Triggered after every successful break)

    Key Attacks and Strategy

  • Enhanced Debuffs: The Scholarking utilizes many of the first form's attacks but adds Threatening Pressure (inflicts Speed Down and Dread to the front row for 4 turns).
  • Counter Stances (The Trap): This is the Scholarking's defining mechanic. He cycles between Physical Counter Stance and Magical Counter Stance.

    • Physical Counter: Counter-attacks with Frenzy of the Absolute (damage and grants the boss +3 Shield). Only use Magic attacks when this stance is active.
    • Magical Counter: Counter-attacks with Lightning damage and applies Paralysis for 3 turns. Only use Physical attacks when this stance is active.
  • Execution Moves: He introduces two highly painful techniques:

    • Divine Blow: Reduces a single party member's health to a critical 1 HP. Healers must be ready for immediate restoration.
    • Unyielding Blade of Ruin: Deals heavy damage and inflicts the debilitating Bleeding status for 4 turns.
  • The Overdrive: When his health drops below 25%, he gains a permanent Physical/Magical Attack Up buff, drastically increasing his damage output.
  • Phase 3: The Master of All

    The final transformation is the game’s toughest challenge, combining heavy status effects with massive AoE damage.

    Vitals and Vulnerabilities

    • Health: ≈120,995 HP
    • Vulnerability Cycling: The Master of All possesses multiple weakness sets, cycling rapidly(e.g., Spear, Dagger, Staff, Ice, Holy → Sword, Bow, Tome, ??, Holy →Axe, Fan, Ice, Wind, Holy → Spear, Bow, Fire, Lightning, Holy).

    Key Mechanics and Strategy

  • Alaune's Aid: Princess Alaune joins as a Guest Character. Immediately, she provides a full party heal (HP/SP), and she willcontinue to periodically heal and buff the front row, providingmuch-needed support.
  • Massive Damage and Status: The boss uses heavy AoE attacks like Crushing Death (Shadow damage + Dread to the front row) and Pulverize (Physical damage to 3 random targets). Healers must be on standby to clear status effects and restore health constantly.
  • Ultimate Barrier of the Absolute (The Main Puzzle): This powerful passive activates, countering any attack that does not hit a current weakness with Chaos Vortex.

    • Chaos Vortex Effect: Inflicts a massive array of status ailments on a single target: Poison, Bleeding, Silence, Sleep, Paralysis, Dread, and Weakness for 3 turns.
    • Strategy: DO NOT USE ANY ATTACK that is not currently marked as a weakness. If your characters lack the necessary weakness types, rely on Almighty Soulstones until the barrier is broken. The barrier vanishes immediately upon breaking his shield.
  • The Ultimate Execution: The move Divine Impact replaces the previous "On Your Knees" threat. If the boss survives a Boosted turn, he will use Divine Impact, which instantly reduces the entire front row's HP to 1. This attack is catastrophic and must be prevented by breaking his shield at all costs.
  • Final Push: When the Master of All is near defeat, Princess Alaune will trigger a final cutscene, granting the entire party full HP, SP, and BP. Use this massive resource injection to unleash maximum boosted damage and break the boss's high 21 Shield count immediately.
  • Succeeding in this three-part battle proves you are truly the Master of All combat mechanics in Octopath Traveler 0.

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