By
kristhian Mirabal
2019-02-14 22:45:20


A path of the ninja of Sekiro, where always going to the attack or going to hide you will not be the best way to win but use everything you have on hand to win.

The new work of FromSoftwareSekiro: Shadows Die Twice the predecessor of the Souls series stands out for its new style of game where the combat becomes a much more strategic, giving a more direct approach in stealth to reach the enemies and a good positioning .
The most outstanding for this delivery will be clearly the combat and no more than that one with the name of "Kengeki" where we will change that style seen by the deliveries Souls.

Shadows Die Twice Gameplay | Gamescom 2018


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Hidetaka Miyazaki, president of FromSoftware, said in an interview that Sekiro would not be what was said of a Dark Souls with Japanese ideas. One of the great differences in their style of play would be the use of  'kengeki' combat, where "First you must have a clash of swords with the enemy, and during the wild combat, you have to find the correct opening to attack the parts of the enemy's body "





The tools in Sekiro: Shadows Die Twice


Another great aspect that will bring a great variety to the new video game FromSofrware, "Sekiro" will be in the strategies would be the different tools of the prosthetic arm, where one of these tools the most sounded, The hook will allow to position itself in a better way that will give the players adapt to different sifuaciones.






Die in Sekiro: Shadows Die Twice


The aspect more I leave in clear Miyazaki that will have Sekiro would be the fact to die and to be reborn, where the progress would continue but we would be reborn with a very low percentage of life. If the player gets to lose that second chance, something happened in the previous From Software games that is that we will practically lose everything and return to a meeting point already established.


The Difficulty in Sekiro: Shadows Die Twice


The videogames created by Miyazaki within the company FromSoftware have stood out for something very fundamental and it is in their difficult difficulty that it produces the fans a great challenge, and this in the new title Sekiro is not to forget because it affirms that it will remain a promising game and great challenge to overcome but that will go with a different approach, to others that will allow players to have a new learning process that will require them to improve each time during the game.


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