How to Complete Dragon Temple Dungeon for Metaphor ReFantazio

By Lidia Rozo | 2024-10-16 20:32:30
In this guide post we explain How to Complete Dragon Temple Dungeon for Metaphor ReFantazio.

Metaphor ReFantazio Dragon Temple is a massive and difficult dungeon. It resembles a traditional fantasy dungeon at first glance, but as you explore more, you'll find that it's actually rather big. It may be too much for some players due to the sheer number of levels, passages, and features. If you're having trouble making it through this labyrinthine instance, we've put together a guide to help you defeat the monsters and complete the dungeon.

How to Complete Dragon Temple Dungeon for Metaphor ReFantazi?



Get Ready for the Dungeon Chase!



You will have some time to shop around the town of Virga Island once you arrive. It is critical that you include the following:

  • Items that restore MP (such as Magla Potions, Magla Pills, etc.)
  • You won't be able to buy these, so hold on to what little you have until the dungeon's later stages.
  • Arm yourself with weapons that can withstand Plant-type foes.
  • There are a handful of weapons in the weapon/armor shop that are effective against foes of the Plant kind. Buying two of them is a must. A pair for the Warrior/Swordmaster/Samurai and a pair for the Thief/Assassin/Ninja are my recommendations.

This is what you need to select for Archetypes:

  • The protagonist is a samurai or swordsman. Learn how to construct a formation from your commander.
  • Hulkenberg: The Knight of Magic. Bequeath the Mage's or Wizard's Ice and Electric spells to yourself.
  • Strohl is a boxer. Take Brawler's abilities to heart.
  • Assassin, Heismay. Carry on Brawler's Perfect Punch and Gunner's Sleep Shot.
  • Junah: Dancer with a Mask. Apply the Mage's Mask.
  • For area-of-effect heals and status ailment recovery potions, stock up on Fairy Dust items if you can. Hex, Burn, and Poison are three abilities that adversaries can inflict on you.

Entering the Temple of the Dragon



I must emphasize before you enter the Dragon Temple that it is among the longest dungeons in Metaphor: ReFantazio. In addition, there are adversaries that have a lot of health, powerful attacks, and other exploratory tricks that might be frustrating. So, save once outside the temple, once before boarding the Gauntlet Runner, and once more before logging in with your usual account. After you've read your Archetypes, let's go inside.

The Search for the Polar Stones}



Among the several quests within the Dragon Temple, the one that requires you to locate the Polar Stones for the Mustari on Vigra Island could be the most perplexing. Despite what the quest says, not all stones are at the temple's entryway. The other two are somewhere in the labyrinth, but the one at the entrance is absolutely there. Although obtaining just one is sufficient to complete the quest, the payout increases when all three are located. The stones can be found in the following locations, presuming you are wandering the maze:

  • The first one stands out and is quite easy to locate. Defeating the wasps and obtaining the Polar Stone—hidden behind a few breakable jars—must be done before venturing down the Labyrinthine Path.
  • A second one can be found at the left-hand entrance to the Labyrinthine Path, sandwiched between the second and third flight of steps running clockwise from right to left. On the image up there, we've marked the spot.
  • After you've made it to the end of the Maze, you'll find the third one. To locate the last Polar Stone, face the exit and turn left twice before turning right again. As a reference, you can use the image up there.

Delving into the Winding Road



As a new exploration mechanic in Metaphor ReFantazio, you must navigate the labyrinth within the Dragon Temple before you can locate the Polar Stones. As long as you keep in mind that you're heading in the wrong direction when the fog gets thick, exploring it isn't difficult. This means that you will have to turn around if you descend or ascend certain stairs and the screen becomes foggy. Here is an illustration to help you with the route:


Dragon Temple and Maze Path Treasure Hunt



Here is the treasure you can find both inside and outside the labyrinth before entering the next section of the dungeon:

  • There are a total of the following items: Scintillating Marble, Spirit Dust, Graced Water, Mossy Longarm, Foreign Coin, Opal, Magician White Mask, Blessed Water, Firebloom Signal, and Firebloom Signal (Commander/General Weapon).
  • One hero's fruit
  • Three items: a Magla pill, a strength white mask, enduring incense, and a tranquil trilby (hat accessory with four magical properties; it prevents rage).
  • One turquoise Paladin's mace (a weapon for healers and clerics).
  • The Mindbreak Hammer x1
  • Level 1 Holy Ossuary and Level 1 Mossy Hard Armor
  • Your name, Drakongrace, (REMOVED)

The complete name of this area is shocking and unexpected, so I won't give it away. As an alternative, I will simply detail the items, a handful of enemy tactics, and some pointers on how to solve certain puzzles. Also, Slice and Strike, Electric Magic, Wind, and Fire aren't very effective against most of the enemies here. So, let's get right down to business.


An Auction of Artifacts



This zone is relatively straightforward. There's a Magla Hollow where you may take a break, store your progress, and consult your friends for advice.


The local Ear Human fauna constitute the backbone of the latest exploratory ploy. Just like in the picture up top, you'll see them meandering along a red route. The thing you need to understand here is that they move at the same time as you but just inside the red region. You can move to the sides, front and back, or sprint in circles, but the adversary will stick to that red region; remember this.



The Steel Rendezvous



This floor is a bit complicated to traverse, with much of it requiring you to lock Ear Humans behind some doors and evade them by utilizing contraptions. The tasks aren’t too tough, but in case any of these animals catch you, they are weak to Electric Magic. As long as you spam that and stay in the back row, you’ll be good.


For example, in the accompanying image, you can see the human moving from one side of the room to another. There is also a lever on the wall you can pull to lock the human behind a door and let you roam freely. Most of the problems here will feature the same gimmick, so pull levers anytime you see them. Again, all of them are fairly straightforward to solve, so there is no need to go into them more than that.


Ghost Town of Dreams



You should end up in this final section if you follow the hallways that lead to the elevators or stairs. All opponents here are level 41–45, with level 45 being the strongest, making this section of the dungeon the most challenging. The good news is that people are really frail. Although they are vulnerable defensively, Golden Human Teeth are impervious to all threats. Sending them spam AoE assaults. Use the standard attacks from all of your Archetypes against frying pan humans because they are vulnerable to slice assaults. The last piece of advice is to switch Junah and Strohl and use Strohl's Pugilist talents on the egg-like monsters because they are vulnerable to Strike assaults.


You must vanquish the genuine Ear Human after completing this section and activating the elevator. Its speed means you'll need to confine it inside a room if you want to capture it. I accomplished this by opening the gates on the room's distant corners. Electric Magic has no effect on this monster. One way to deal damage is by using Hulkenberg's Synthesis ability. When you've finished with that, head back to the main floor.


The Big Aha! and the Fight with the Boss



Because this region is very brief in comparison to others, you need merely worry about collecting loot, killing monsters to level up, and progressing to the last area. To recover your party's MP before the final fight, use the Divine Elixir outside of the Magla Hollow. You should have gotten one before the encounter.


Fight of Drako Eht



Oddly, compared to other enemies you faced in the dungeon, Drako Eht, the last boss of the Dragon Temple in Metaphor: ReFantazio, isn't nearly as powerful. You can take advantage of the fact that the new Archetype you'll be able to access has powerful Wind Magic—just spam those skills—to defeat it, as it is vulnerable to Wind Magic. If you're a Samurai, you should use your Synthesis talent to deal Wind damage. A certain point in time, the rider will drain the Dragon's health. It won't amount to much, so you should just keep casting spells until you vanquish the opponent. After you've won, you'll get these:


  • There are 6,900 experience points, 828 AP, 4,500 mag, and 3,500 reeve (money).
  • A single Priestess Heart
  • A single Dragon's Breath
  • The Avatar's Talisman x1
  • Your name, Drakongrace, (REMOVED) Loot


Finally, this is a complete inventory of all the items found on each level of the Dragon Temple in Metaphor ReFantazio:


  • Pallid Thinstalk four times, Priestess White Mask once
  • There are six Golden Strands, four Quartz Vines, two Graced Waters, and one Mossy Weapon.
  • A Serene First x1 Aquamarine (Warrior/Pugilist Weapon - Can be cleaned)
  • Quartz wall material, speed incense, and a fortune white mask (x1)
  • White Mask of Justice x1
  • One Chef's Mitt (Accessory/Strength and Magic +2/Prevents Burn)
  • Incredible Health Care x1
  • Thread of Ariadne x1
  • This is a single Fire Mist Katana, a weapon for thieves and assassins that can imbue attacks with fire.
  • The Avatar's Talisman x1
  • Leaf of Light x2 for Heroes
  • One Outstanding Mossy Curio
  • Amulet of Magla
  • Two of Magla Injection, one of Spirit Dew, one of Death White Mask, one of Raiju's Breath, one of Superior Mossy Weapon, one of Star White Mask, one of Ruby, and one of Balm of Life.
  • One Mindbreak Hammer and one Garnet
  • Abacus All-In x1 (Warrior of Merchants and Tycoons - Every strike is a devastating one)
  • One piece of purifiable alabaster mail
  • (All regular attacks are enhanced with Electric Magic) Lightning Glaive x1
  • One Coddled Chocker (Accessory): Decreases damage when weakness hits.
  • The following items: Sumptuous Magla Feast (completely restores MP of one ally), Heavenly Water (x1), Blessed Water (x1), Evil Eye Talisman (x1), Luck Incense (x1)
  • One white fool's mask, one white magician's mask, and one sapphire
  • At the beginning of a combat, you can use Great Spirit Dust and one pair of horse shoes as an accessory.
  • At the beginning of a fight, the Tortoise Jambeau casts Rakukaja as an accessory.
  • The Best Mossy One longarm
  • Exciting Tricorne x1 (Magic Increased by +5)
  • Power Incense, one
  • A single dragonblood sap
  • One Divine Elixir


Metaphor ReFantazio's Dragon Temple is, as you may see, no easy feat to explore. But it has some of the game's best loot as well as a plethora of items that will help you be ready for battles in the later stages. Dive headfirst into this weird place and face all the enemies there with all the knowledge you've gained on your quest.



Now that you know How to Complete Dragon Temple Dungeon for Metaphor ReFantazio, you can follow our steps and that's it.
Tags: Fantasy, Fiction, Novel, Story Book, Read, Literature, Author, Writing, Creative, Imagination, Dream, Magic, Adventure,
Platform(s): PlayStation 4 ps4, PlayStation 5 ps5, Windows pc, Xbox Series X/S
Genre(s): Role-playing
Developer(s): Studio Zero
Publisher(s): Sega, Atlus
Release date: October 11, 2024
Mode: Single-player
Age rating (PEGI): +16
Video preview



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