How To Use Control Groups in Homeworld 3

By Angel Marquez | 2024-05-13 11:53:52
We welcome you to our explanatory guide on How To Use Control Groups in Homeworld 3 accurately.

What to know about control groups in Homeworld 3?


Control groups are defined by pressing the Control key on the number we wish to assign to a selected group of objects. Numbers 1 through 10 will appear at the bottom of the screen, gray numbers indicate no groups, and white numbers indicate devices assigned to this group. Hovering over a number will show which unit belongs to which control group, and pressing that number on the screen or keyboard will select the entire group and give you commands, to clarify questions about How To Use Control Groups in Homeworld 3 let's keep the following content in mind.

How To Use Control Groups in Homeworld 3?


It is good practice to create control groups on board. Each ship has certain weapons and abilities that are better than others when fighting other types of ships. Knowing these countermeasures and using control groups to micromanage different types of ships in battle makes it easier to detect enemy weaknesses and greatly maximize fleet effectiveness. This is also useful when trying to use skills in a control group, as selecting a control group will only show one ship skill on screen, requiring us to manually select other ship types in the group to use the skills. remaining skills.

Appearance and pose in Homeworld 3
If a control group is selected, the status of all ships in that group will be displayed in the lower left corner of the screen. To the right of our status we will see the formation of our team and below our position. The posture determines how the team will react when we approach enemy fighters. Passive is a defensive stance that allows the team to attack only approaching enemies and allows them to escape if they fly away. Neutral mode will make our ship only react when attacked and will chase enemies to destroy them if they are attacked. Aggressive mode will force our team to chase and destroy all enemies in sight.


There are a total of eight lineups to choose from. The formation that best suits a control group is determined by the ships that make up that control group and the enemies they face. Most formations have advantages and disadvantages that affect the performance of a given control group during combat. While this will require some micromanagement, it is best for our command groups to change formation regularly to counter the weapons of enemy ships they encounter, such as splitting into Delta formations when engaging enemies with area weapons.



We hope that the information presented here on How To Use Control Groups in Homeworld 3 has been very useful to improve your performance and progress in this incredible game.
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