Wargroove Tips and tricks to enjoy the Advance Wars - Ultimate Guide

By Hector Mirabal | 2019-02-01 23:00:23

Wargroove Tips and tricks to enjoy the Advance Wars

For many of you, Wargroove scratches an itch with which he is more than familiar. A spiritual successor of Advance Wars, Wargroove is a very special stretch of strategy that incorporates proven and reliable tactical elements with some simpler ideas. Simple does not mean easy, of course, and the pretty facade of Wargroove hides a deceptively complex game below the surface.

So, if you are new to the formula or need an update course, we have it covered! Wargroove tips and tricks for better performance
Do you have cash? Spend it

It does not make sense to accumulate cash within Wargroove. This is a game in which you need to produce units constantly, since you focus on increasing the numbers and the probabilities to be more in your favor. Even if they are simple grunts, you need that presence of troops on the battlefield, for good reason ...
Cannon fodder

Yes, do not get attached to these guys. While Wargroove has a good selection of exotic units, they are expensive and can be overwhelmed if cornered in a corner. Remember, your ground troops are there to absorb the damage and deflect the path of opposition. They are the rank and file that exist to be your shield against the enemy, while you place more valuable and powerful units behind them and prepare a counterattack. It's strange when you think that Zapp Brannigan's idea of ​​surviving enemy munitions actually has some merit in Wargroove.

Do not make their sacrifices in vain.

Mix!

Remember, no individual unit is the key to victory in Wargroove. Spamming a single type of infantry or artillery opens your army to an attack by units that specialize in disrupting your abilities. Like any other strategy game worthwhile, the best armies have a combination of units. Soldiers holding the front line, knights who reinforce and ranger to take advantage of the blockade to help reduce the opposite side down while moving your soldiers to kill.

He will also want to have some shamans at hand, not only for his anti-aircraft attack, but also for a practical healing ability that can be the decisive factor between victory and defeat. Each unit has a part to play, with the sum of its parts creating a fearsome force.

Sometimes the defense is better than the offense.

Wargroove has a quid pro quo configuration: when you attack with a squadron, you risk diminishing the combat capability of that troop. When you are facing one full power squad against another, you can easily lose 30-40% of your unit's power in that initial charge. Between higher and lower clashes, that risk may be higher or lower.

So, what do you do with a unit that is suffering and can be eliminated in a single attack? Believe it or not, they are still incredibly useful, as barriers of a shot between you and the enemy. A sacrifice that can be moved around the map, the last position that a damaged unit can provide has the potential to create a gap that will help in the long term.No turtle

If you think that Wargroove is the kind of game in which you can sit down and pump some units before sending a great force to the battle, then you are sadly wrong. Wargroove favors the daring, since the whole core of the game revolves around a tug of war on a given map. The more territory you take control, the more opportunities you will have to establish your beachhead and keep it constantly reinforced, taking the block of the map through the bloody block as you proceed to demolish an enemy stronghold.

Do you see a building? Take it!

In relation to the previous point, one of your key focus points in Wargroove should be the acquisition of buildings. Not only do you gain an additional boost in resources, but also a temporary bastion that can fight the invaders. The buildings, once captured, are essentially immobile units that require some sacrifice of the unit to take charge.

More than that, you can not park a unit on top of them to stop your income production, while actually having some of these buildings means that you can reinforce your units towards higher health thresholds if you have the cash. This is also duplicated for troop production buildings, since their capture is essential to create supply lines that can make or destroy a map for you.
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