For you who are probably wondering how to complete every encounter in Prophecy Dungeon at Destiny 2, we prepared this guide covering everything.
What the new Destiny 2 prophecy is about.
It is nothing more and nothing less than the new dungeon that has been launched recently and is now available to everyone for free. You must bear in mind that you will meet enemies left and right near the end and elements during your journey that will make you ask how to complete every encounter in dungeon of prophecy, that's why we will precisely tell you everything you need to know about how Complete each encounter in the Prophecy Dungeon so you can complete it seamlessly.
How to complete every encounter in Prophecy Dungeon in Destiny 2.
We will approach this guide on how to complete every encounter in Prophecy Dungeon in Destiny 2 dividing each one of the encounters and telling you everything you have to do in each one of them step by step, so that you can complete each one and manage to complete the new Destiny 2 dungeon.
Destiny 2: How to get the GjallarhornDestiny 2: How To Get Mod ComponentsHow to complete each encounter in the dungeon of prophecy in Destiny 2 - Opening the doors.
The first encounter we will tackle in our guide on how to complete every encounter in dungeon of prophecy in Destiny 2 and with the first one you will face in this dungeon and your first task will be to open two doors that block your path.
Your first encounters will be with Taken Thrall and the orange Taken Knights bar called Echos, who will attack you upon arrival. Next to the first door you can find two columns that have either dark black energy or our white light energy radiating from them.
So in this sense you will have the task of getting the necessary specks of the corresponding type which you will have to deposit in order to open the door.
How the specks are obtained.
In order to get specks you will have to kill the Echo Knights on the left side. Keep in mind that ending them while in the light will allow you to obtain specks of light, on the other hand, if you finish him in the dark you will collect dark specks.
You will know when you are in the Light or in the Dark by the effects that appear in the corners of the HUD. Keep in mind that you only need five to pass to the third person and look like you are wearing a speck.
Already in the third person, you will have to go back to where the Light and Dark energy columns are to deposit your specks and clean the light or dark energy depending on the specks you have taken.
Once the columns are cleaned the door will open and you will have to repeat this process one more time to complete the opening match.
How to complete every encounter in Prophecy Dungeon in Destiny 2 - Kill the Phalanx Echo.
If you were wondering what the first battle we would tackle is our guide on how to complete every encounter in Prophecy Dungeon in Destiny 2 this is precisely this, and not just the first in our guide, but the first in prophecy.
Using the same mechanics of the specks, here you will have to eject two energy columns, in exactly the same way as before and handling the specks in the same way as in the first encounter.
After gathering five specks and depositing them in the energy, the panels around the arena will move, changing what is in the light and what is in the dark, to dissipate the energy column, causing the boss's shield to drop. and you can attack.
In order for your team to stay alive we recommend using a Titan bubble or a Warlock's Glow Well, which will also allow you to greatly improve the damage. Regarding the Xenophage weaponry, shotguns, grenade launchers and swords will be very useful in this small space. Although snipers can also be useful when the boss covers himself with the shield.
When the damage phase ends, repeat the process of gathering specks and dispelling the columns to lower the shield. Use shotguns or fusion rifles to take down the knights and get the specks.
How to complete every encounter in Prophecy Dungeon in Destiny 2 - The Desert.
We advance in this guide on how to complete each encounter in the dungeon of prophecy in Destiny 2 and after having finished with Falange, you will find yourself in a great desert full of taken enemies. At this point you will have to send your sparrow to find a pin, the ring of brilliant energy that is surrounded by Taken Blights.
When you encounter the plagues, you will have to make your team go there and expel the Taken from the place so that Toland appears on the pink ring and goes in a different direction, your objective will be to follow him and finish again with the enemies and the Taken plagues until a column of energy allows you to advance.
How to complete each encounter in the Prophecy Dungeon in Destiny 2 - Solving the cube.
For this encounter you will have to use the same light and dark speck mechanics as before, but you will also have to run along the walls of this cube. All this to disperse the column of energy of Light and Darkness on the six sides of the arena.
Here we only recommend wetting the specks of the energy column in which Toland is located.
After placing the dark or light specks in the correct column, the center of the arena will light up and when this happens, three team members will have to stop to get to where Toland was floating.
Keep in mind that the orientation of the arena will change and they will only run on what was previously the wall Toland was on to cleanse each side of the specific light or dark energy that Toland designates by floating above.
When Toland is on you you will have to eject the energy in a column along the wall to activate the elevator that is in the middle. Regardless of which column you place the five specks, it will allow you to transport it from the center so you will have to get to the correct wall and get dark energy specks.
This will basically allow you to travel around the cube to turn the right wall into the new floor, so to reach Toland above, you will have to move twice.
When the six sides of the cube are cleaned you will be taken to an arena where you will have to get rid of two mini Taken bosses, for whom we recommend you end up using a bubble glow well and your best weapon. Finish off the Taken Goblins above it as well.
How to complete every encounter in dungeon of prophecy in Destiny 2 - The Desert Part 2 and the Path of the Ribbon.
Moving forward in this guide on how to complete every encounter in Prophecy Dungeon at Destiny 2, at this point you will find yourself in the desert area again. Here you will have to use your sparrow to loot for a Captured Captain who is just creepy, who you will have to shoot to get away and then go back to your speedometer and head to where he is after and chase him all over the desert until he takes you to a new area where you will have to drive your sparrow.
In "Ribbon Road", using your sparrow you will have to advance along the wild path until you cannot progress and using the platforms on the left you will be able to reach a section with a lot of people Taken by an elevator that will take you to the final meeting, although also you can descend on your sparrow on the tapes that you can jump through.
How to complete every encounter in Prophecy Dungeon in Destiny 2 - Killing Kell's Echo.
In this part, the Eco Kell will spawn in the three corners of the area and will form a triangle, here you will also meet other Eco Taken and Knights.
In front of the boss there is a column of energy of Light or Darkness that you will have to dispel, so it will be necessary to finish off the Echo Knights in the light or in the dark to get the five necessary specks.
After placing the specks in front of the energy column near one of the three Kell Echos it will fade and a Taken Ogre will emerge and you will have to kill to repeat the process twice until all three sides are free of Kell Echos.
Then you will have to head to the center and get into the purple energy column that transforms into the damage phase, the last piece of the dungeon.
How to complete each encounter in the Prophecy Dungeon in Destiny 2 - Damage Phase.
At this point you will find yourself in a very long room with floating platforms and the final boss right in front of you.
You can injure the boss, but the boss will continue to warp along the corridor along the floating platforms in the middle and if you accumulate enough Dark Entropy shells you will die. Get rid of the Dark Entropy by getting close enough to the boss by moving around the platforms.
Keep an eye out for when Kell's echo launches the blinding shroud that will knock you back to the beginning of the hallway and could kill you if you have a lot of dark entropy piles. In this sense, use Anarchy if you have it to avoid the damage, the grenade launcher and the Xenophage, but above all the Tractor Cannon or the Divinity will allow you to kill the boss quickly.
Finish off Taken's Hobgoblins as well, so they don't become a head sleeper.
At the end of the damage phase, you will return to the arena on a different wall, which will allow you to start the encounter again, so you will have to repeat the process of cleaning the energy columns to get rid of the three Kell Echos until you can return. to the damage phase. This has been our guide on how to complete every encounter in dungeon of prophecy in Destiny 2, without a doubt something very complete that will allow you to complete this new dungeon in record time and without major complications knowing what to do, so we hope that as soon as If possible, finish this dungeon and get on with Destiny 2.
Microsoft Windows PC, PlayStation 4 PS4, Xbox One, Stadia
Bungie, Vicarious Visions (Microsoft Windows), High Moon Studios (Dlcs)
Activision (2017–2019) , Bungie (2019–present)
September 6, 2017
video game, gameplay, price, 60fps, steam
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