Jede Dead by Daylight-Referenz in The Casting of Frank Stone

Angel Marquez | 2024-09-04 06:43:16 | Deutsch

Wir laden Sie ein, mit diesem hervorragenden und erklärenden Leitfaden jede Dead by Daylight-Referenz in The Casting of Frank Stone zu entdecken.

Supermassives neuestes Horrorspiel, The Casting of Frank Stone, ist ein spannendes Crossover mit dem beliebten Dead by Daylight. Wie man es von einer solchen Zusammenarbeit erwarten kann, ist das Spiel vollgepackt mit Anspielungen und Easter Eggs auf die Originalserie.

Von subtilen Anspielungen bis hin zu Cameos bietet The Casting of Frank Stone eine wahre Fundgrube an Dead by Daylight-Inhalten. So treffen die Spieler beispielsweise auf bekannte Charaktere, Schauplätze und ikonische Gegenstände, die zum Synonym für das Dead by Daylight-Universum geworden sind. Das Spiel enthält auch Metareferenzen, wie etwa Witze über das Horrorgenre oder die Videospielbranche selbst.

Wenn Sie ein Fan der Dead by Daylight-Reihe sind, halten Sie nach diesen versteckten Details Ausschau. The Casting of Frank Stone ist ein Muss für alle, die auf der Suche nach einem frischen und aufregenden Horrorerlebnis sind.

Jede Dead by Daylight-Referenz in The Casting of Frank Stone

Der Einfluss des Wesens


In The Casting of Frank Stone weitet die bösartige Entität, eine bekannte Figur für Fans von Dead by Daylight, ihren heimtückischen Einfluss auf eine neue Welt aus. Die Entität, eine kosmische Horror-Entität, die die Realität verzerren kann, verdirbt Menschen, sodass sie Gewalttaten begehen, oder nutzt ihre bestehenden Mordtendenzen aus. Dieser schaurige Prozess hat gewöhnliche Menschen in furchterregende Gefolgsleute verwandelt, was der Manipulation der Killer durch die Entität im Originalspiel ähnelt.

Ein neuer Killer unter uns


The Casting of Frank Stone spielt auf der Erde und erzählt die Geschichte der jüngsten Errungenschaft des Wesens. Achten Sie genau auf subtile Hinweise wie unheimliche Geräusche, ungewöhnliche physische Erscheinungen und den anhaltenden Geruch von Verwesung, die auf die Anwesenheit des Wesens hinweisen. Der Einfluss des Wesens ist allgegenwärtig und beeinflusst auf subtile Weise die Umgebung und das Verhalten derer, denen es begegnet.

Sammeln im Reich der Entität


The Casting of Frank Stone führt Sammelobjekte ein, die überall in der Spielwelt verstreut sind. Dazu gehören:



Das Spiel enthält Fähigkeitsprüfungen, eine Mechanik, die von Dead by Daylight übernommen wurde. Bei diesen Quick-Time-Events müssen die Spieler im richtigen Moment einen Knopf drücken, um erfolgreich zu sein. Obwohl sie in erster Linie kosmetischer Natur sind, bieten sie einen kleinen Vorteil, wie z. B. erhöhte Geschwindigkeit oder Stärke. Das Beherrschen von Fähigkeitsprüfungen ist für das Überleben im Reich der Entität unerlässlich.

Eine klangliche Hommage


The Casting of Frank Stone pays homage to Dead by Daylight with its signature sound effect when picking up items. This familiar auditory cue reinforces the connection between the two games and evokes a sense of nostalgia for Dead by Daylight fans.

Plunderer's Instinct: A Perk from the Past


The game features a perk called Plunderer's Instinct, which highlights the location of chests on the map. This perk is a direct reference to a similar ability in Dead by Daylight. Using Plunderer's Instinct is essential for efficiently collecting items and progressing through the game.

Scratch Marks:


The glowing red marks that the killer sees when chasing survivors are known as Scratch Marks. These eerie visual cues are a vital tool for killers, allowing them to track down their prey with deadly precision. Watch out for Scratch Marks in the forest during Madison's nightmare, as they can reveal her hiding spot or the direction she's fleeing.

Survivor's Theme:


In Chapter 2, embark on a musical quest to uncover a hidden secret. Look for a table with torn sheet music upstairs. The song, "Survivor's Theme," shares notes with the Dead by Daylight theme song, creating a haunting melody that resonates with the game's eerie atmosphere. Play it on a piano to unlock a secret passageway, leading to a hidden area or a valuable item.

The Huntress' Mask:


The Huntress is one of the most fearsome killers in the Entity's realm, a hulking Russian giant with a relentless thirst for blood. Her love of hunting is matched only by her chilling disregard for human life. In Chapter 3's curiosity shop, you'll find her iconic mask, a symbol of terror and brutality. Examine it to hear the haunting melody of the Huntress' Lullaby, a chilling reminder of the horrors she's inflicted on her victims.

Crows:


Crows are The Entity's favored creatures, their presence often foreshadowing danger or the proximity of a killer. Look for a stuffed crow in the curiosity shop, a chilling reminder of the Entity's sinister influence.

Azarov's Spine:

The Wraith's weapon is Azarov's Spine, a terrifying axe crafted from the spine and skull of his murderous boss. This gruesome artifactis a testament to The Wraith's dark past and his unwavering commitmentto violence. Find it in Chapter 3's curiosity shop, where it awaits itsnext victim.

Smiley Face Pin:

The Legion wore this smiley face pin in life, before they were drawn into the Entity's realm. The pin serves as a chilling reminder of their former lives and the innocence they lost. Find it in thecuriosity shop, a haunting relic of a bygone era.

Captured by the Dark:

This 8mm film is a hidden gem in the curiosity shop, offering a glimpse into the Entity's twisted world. In Dead by Daylight, it's anadd-on for The Unknown, enhancing his abilities and making him even more terrifying. Discover this film and unlock its secrets to gain a deeperunderstanding of the Entity's sinister motives.

Chapter 3: The Fog

In Chapter 3, while delving deeper into the drug store'sofferings, pay close attention to a seemingly ordinary magazine. Withinits pages, you'll discover an article that unravels a chilling tale. The article recounts the mysterious disappearance of a film star and theappearance of an eerie fog that was captured on camera during thefilming process. This fog, a recurring motif in Dead by Daylight, oftenmaterializes during trials, serving as a chilling reminder of theEntity's presence and its relentless pursuit of victims.

Chapter 4: Archibald MacMillan's Portrait

As you explore the expansive atrium in Chapter 4, your eyeswill be drawn to a portrait hanging on the wall. This seemingly ordinary painting holds a hidden secret. Upon closer examination, you'll notice a subtle nameplate adorning the bottom of the frame. With a touch ofcuriosity, attempt to wipe away the nameplate, revealing a concealeddoor. Behind this door lies a hidden passage, hinting at the existenceof a secret within the seemingly ordinary structure.

Returning to the portrait, take a moment to carefullyscrutinize the man depicted. The man's features will be familiar tothose who have delved into the lore of Dead by Daylight. He is noneother than Archibald MacMillan, the father of The Trapper, a notoriouskiller who has terrorized countless survivors. The presence of thisportrait suggests a deeper connection between the atrium and the darkhistory of the Entity.

Chapter 4: The Tree Model

While exploring the atrium, keep your eyes peeled for apeculiar model. Amidst the various objects and artifacts, you'llencounter a miniature representation of the infamous cow tree. However,this model is unique in one crucial aspect: it lacks the characteristicbeef that the real tree is known for. This omission suggests a symbolicsignificance or a hidden meaning that players may need to decipher.

Chapter 4: The Hillbilly Clock

As you ascend the stairs in the atrium, your journey will lead you to a fascinating discovery. A statue of The Hillbilly, a formidable killer known for his brutal methods, stands tall. However, this statueis not merely a decorative piece. Upon closer inspection, you'll noticethat a clock has been intricately integrated into its design. Thisclock, with its ticking hands and intricate mechanisms, hints at thepassage of time and the relentless pursuit of the Entity.

Chapter 4: Atrium Paintings

The second floor of the atrium is adorned with severalportraits, each offering a glimpse into the past. Among these paintings, one stands out as particularly intriguing. The portrait that Stan isstaring at depicts Carmina Mora, a renowned artist who is better knownby her sinister moniker, The Artist. The other portraits surroundingCarmina's provide additional clues. The woman with the striking red hair is likely The Nurse, a terrifying killer known for her relentlesspursuit of victims. The blonde woman, with a hammer icon prominentlydisplayed on her portrait, is most likely The Hillbilly's mother. Thisdetail further reinforces the connections between the various killersand their origins.

Chapter 5: The Generator

Any seasoned player of Dead by Daylight is undoubtedlyfamiliar with the crucial role of generators in the game. As you explore the mill in Chapter 5, you'll eventually encounter a generator thatrequires your attention. This generator, like countless others in thegame, must be repaired in order to progress and escape the Entity'sgrasp.

Chapter 6: The Diorama

As you delve deeper into the atrium in Chapter 6, acaptivating diorama will come into view. This miniature scene depictsThe Hillbilly, his rustic house, and a mysterious boon totem. To solve a challenging puzzle, you'll need to strategically place the tree modelthat you discovered earlier into the diorama. The arrangement of theelements within the diorama will likely hold a significant clue orunlock a hidden passage.

Chapter 6: The Gate Dial

In the atrium, you'll encounter a formidable gate that barsyour path. To proceed, you'll need to unlock this gate by carefullymanipulating its dials. As you examine the dials, you'll notice familiar icons that are deeply rooted in the lore of Dead by Daylight. Theseicons, along with images of certain perks, offer a cryptic puzzle thatmust be solved to gain passage.

Augustine's Reliquiary: The Fold of Fear

Within Augustine's Reliquiary, a hidden treasure awaits.Amidst the ancient artifacts and forgotten tomes, you'll discover a book titled "The Fold of Fear." The cover of this book features a hauntingimage of The Dredge, a terrifying killer known for its shadowy presenceand relentless pursuit.

The novel itself seems to be based on the infamous cult knownas The Fold, led by the enigmatic Otto Stamper. The Fold played apivotal role in the creation of The Dredge, shedding light on theorigins of this monstrous entity. Additionally, Otto Stamper served as a mentor to Herman Carter, better known as The Doctor. This connectionbetween Stamper and Carter reveals a web of interconnected stories thatlink multiple killers together, suggesting a deeper conspiracy or ashared malevolent force at work within the Entity's realm.

Tarot Cards:

A familiar deck of tarot cards, adorned with intricate symbols and vibrant imagery, lies on the table. Three cards are face-up,revealing iconic figures from the Dead by Daylight universe: Death,represented by The Blight; The Fool, embodied by The Clown; and Wheel of Fortune, symbolized by The Observer. These cards hint at the mysterious forces at play and the unpredictable nature of the Entity's realm.

The Black Vale:

The enigmatic Augustine Lieber, a central figure in the story, is a member of The Black Vale, a powerful cult that worships the Entity across the multiverse. This secretive organization has influenced thebackstories of various killers, suggesting its profound impact on theDead by Daylight universe. The Black Vale's motives and methods remainshrouded in mystery, adding a layer of intrigue to the narrative.

The Imperiatti:

The Imperiatti, a rival faction to The Black Vale, have notbeen explored as extensively in the Dead by Daylight universe. However,their significance is hinted at through the connections of Elodie andFelix's parents, who were members of this mysterious group. TheImperiatti's opposition to The Black Vale suggests a complex powerstruggle within the Entity's realm, with far-reaching consequences forthe survivors and killers alike.

Music Box:

A haunting music box, nestled in a dimly lit corner of thebedroom, holds a chilling secret. When opened, the delicate melody isaccompanied by a disturbing sight: the dancing figure is none other than The Trickster, a notorious knife-throwing psychopath. The music boxserves as a macabre reminder of the killer's twisted nature and thehorrors that lurk within the Entity's realm.

Meat Hooks:

Meat hooks, a grim symbol of the Entity's dominion, are afamiliar sight in Dead by Daylight. These gruesome structures dot theEntity's realms, ready to claim the lives of any survivors who fallvictim to the killers. While not central to the main plot, Frank Stonedoes use a meat hook to kill one of the characters, highlighting thebrutal and unforgiving nature of the Entity's trials.

The Omniverse:

The Omniverse, a concept introduced in Chapter 6, is themultiverse in which Dead by Daylight takes place. This vast andinterconnected realm explains how characters from different worlds canbe drawn into the Entity's domain. The Omniverse adds a layer ofcomplexity and mystery to the narrative, suggesting that the Entity'sinfluence extends far beyond the confines of a single reality.

First-Person View:

Die meisten Killer in Dead by Daylight spielen in derIch-Perspektive, was den Spielern die schaurige Erfahrung der Jagd aufÜberlebende ermöglicht. Wenn es in Kapitel 14 jedoch keinem Überlebenden gelingt, aus der Villa zu entkommen, übernehmen die Spieler dieKontrolle über Frank Stone in einer einzigartigen Wendung: in derIch-Perspektive. Dieser Perspektivwechsel bietet eine frische undbeunruhigende Erfahrung und ermöglicht es den Spielern, die Welt durchdie Augen des Killers zu sehen.

Das Lagerfeuer:

Ein Lagerfeuer, normalerweise ein Symbol für Wärme undGeborgenheit, bekommt in dieser Entstehungsgeschichte von Dead byDaylight eine unheilvolle Bedeutung. Das Lagerfeuer dient denÜberlebenden als Ruhestätte zwischen den Prüfungen, aber seineAnwesenheit deutet auch die tragischen Ereignisse an, die sich entfalten werden. Gegen Ende des Spiels wird das Lagerfeuer zu einem Treffpunktfür bekannte Gesichter und bietet ein bittersüßes Wiedersehen inmittenvon Schrecken und Verzweiflung.

Wir können daraus schließen, dass es mit diesen Anweisungen einfacher ist,alle Referenzen zu Dead by Daylight in The Casting of Frank Stone zu kennen. Sie müssen sienur anwenden und das Beste aus ihnen herausholen, um in diesemanstrengenden Spiel weiterzukommen.


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