Call of Duty: Black Ops 7 Zombies has once again reinvented the classic round-based experience with the introduction of
Cursed Mode. This mode throws players into their favorite maps with brutal restrictions—including a limited HUD, minimal starting loadout, and a classic points system—providing an exhilarating challenge for dedicated veterans. The core of this difficulty lies in the
Relics system: artifacts that exponentially increase the game's difficulty but unlock unique, powerful rewards like
Golden Armor,
Pack-a-Punch Tier 4, and
Ultra Weapon Rarity.To access these game-changing rewards, players must first discover and successfully complete the Grim Trials associated with each Relic. While Relics can be discovered in Cursed Mode, they can only be equipped once the map's Main Easter Egg quest has been completed. This comprehensive hub provides step-by-step directions for unlocking every Tier 1
Grim Relic and details the extraordinary reward they provide.
BO7 Zombies: All Relics in Cursed Mode
Tier 1: Grim Relics (Round 20+ Requirement)
The first tier of difficulty modifiers, the Grim Relics, can begin their acquisition process once the player has reached Round 20 or higher. Completing all three unlocks the powerful
Golden Armor reward.
1. The Lawyer's Pen Relic (Mimic Madness)
Relic Effect
The Lawyer's Pen Relic significantly increases threat density by having Mimic props infiltrate the map. Random floor items will now transform into dangerous Shock Mimics upon interaction.
Acquisition Guide (Round 20+)
This trial requires the use of fire-based damage to light hidden red candles.
Acquire Fire Damage: You need either the Napalm Burst Ammo Mod (purchased from The Arsenal for 500 Salvage) or a total of 3 Molotov cocktails (crafted at the Crafting Table for 350 Salvage each).Light the Candles: Locate and use your fire damage (Molotovs or shooting with NapalmBurst) on three unlit red candles found in specific locations:- Vandorn Farm: Inside the Farmhouse, on the bedside cabinet in the upstairs bedroom (facing the northwest wall by the bed).
- Ashwood: Inside The Ruby Rabbit, on the ground floor next to Jugger-Nog. Look to the leftmost shelf on the east wall.
- Lost Cabins: On a table located between the couch and the wardrobe in the cabin closest to Ashwood (facing southwest).
Grim Trial Activation: After all three candles are lit, a laugh will play, confirming success. Head to the Barn in Vandorn Farm. A green portal will appear on the northeast wall.Grim Trial: Interact with the portal to begin the trial. The trial's modifier is that all zombies are replaced with Shock Mimics.- Tip: Shock Mimics are weak to the Brain Rot Ammo Mod. Bring this into the fight for maximum effectiveness.
- Objective: Eliminate all spawning Shock Mimics, focusing on the HVTs (High-Value Targets) that spawn in Wave 2 and Wave 4.
Reward: Completing all 4 Waves awards the Lawyer's Pen Relic.2. The Dragon Wings Relic (No Power-Ups)
Relic Effect
The Dragon Wings Relic disables normal Power-Up spawns completely, including critical drops like Max Ammos from Ravager Rounds.
Acquisition Guide (Round 20+ Requirement)
This trial requires precision shooting while using a jump pad.
Initiate Jump: Starting at Round 20+, travel to Vandorn Farm and use the Jump Pad that transports you back toward Janus Towers Plaza.Shoot Targets Mid-Jump: While traveling extremely fast on the Jump Pad, use a ranged weapon to shoot three distinct purple spots:- Pylon: Look immediately to the left for a purple spot on a pylon.
- Destroyed Tower: Look to the right for a spot on the ruined tower structure.
- Janus Tower Lobby: Look to the left, above the lobby entrance to the Janus Tower at the map spawn.
- Tip: All three targets can be hit during a single Jump Pad use. If you miss, simply try again on the next jump.
Grim Trial Activation: Successfully shooting all three spots causes them to disappear, and a laugh is heard. Head back to Vandorn Farm and locate the green portal on the southeast wall of the Farmhouse.Grim Trial: Interact with the portal to begin the trial. The special modifier is that Power-Ups cause damage when touched.- Objective: Every zombie kill drops a Power-Up, but touching it deals immensedamage and provides no benefit. Simply kill zombies to progress thewaves and eliminate the HVTs that spawn.
Reward: Completing all 4 Waves awards the Dragon Wings Relic.3. The Teddy Bear Relic (Reduced Round Delay)
Relic Effect
The Teddy Bear Relic drastically reduces the round start delay by 75%, meaning zombies spawn significantly faster at the beginning of every round, creating lessdowntime.
Acquisition Guide (Necrofluid Gauntlet and Aether Shroud Required)
This is the most complex Tier 1 trial, requiring a specific weapon and Field Upgrade, and it must be done in a single session.
Required Gear: You must have the Necrofluid Gauntlet (obtainable as early as Round 8; consult a guide for details) and the Aether Shroud Field Upgrade.The Mr. Peeks Hunt: You must find and pull 10 hidden Mr. Peeks plush toys using a specific sequence. Saving and quitting will reset their progress and location.- Sequence: Stand where Mr. Peeks is located, activate Aether Shroud, shoot Mr. Peeks with the Necrofluid Gauntlet, and then immediately reload. The reload will pull the teddy bear to you, where it will drop to the floor and explode.
Mr. Peeks Locations (Rounds 1-19):- #1: On the top left sign of the exit gate leading to Blackwater Lake from Janus Towers Plaza.
- #2: On the Silo attached to the Barn in Vandorn Farm (facing southeast).
- #3: On a toppled barrel inside the Grounded Ship (road between Vandorn Farm and Ashwood).
- #4: Inside the toilet in the upstairs room of the Blackwater Lake Cabin (same room as Speed Cola).
- #5: On the roof of a log storage shelter in Lost Cabins (road between Blackwater Lake and Ashwood, facing northeast).
- #6: Within the rafters of the church at Ashwood (facing northeast).
- #7: On top of a cabinet in a high-up room in Rabbit Alley of Ashwood (facing south).
- #8: On top of an electricity pole in the Zarya Cosmodrome (facing northeast).
- #9: In the lower Support Systems area of Zarya Cosmodrome, on the open wall by an electrical box (looking north).
- #10: ONLY SPAWNS ON ROUND 20+. Found on the highway sign at Exit 115 (viewable from the Diner Rooftop looking east).
Grim Trial Activation: After all 10 Mr. Peeks are pulled, a sinister laugh is heard. Head back to Vandorn Farm, and a green portal will appear on the north wall of the small shed that contains the Armor Wall-Buy.Grim Trial: The modifier for this trial is that every weapon shot costs 100 Essence.- Objective: Kill zombies and HVTs to progress. You can still shoot after runningout of Essence, but you will leave the trial with zero points remaining.
Reward: Completing all 4 Waves awards the Teddy Bear Relic.Tier 1 Reward: Golden Armor
After successfully equipping all three Tier 1 Grim Relics (Lawyer's Pen, Dragon Wings, and Teddy Bear), the Golden Armor upgrade is unlocked permanently for your Cursed Mode runs.
- Acquisition: Golden Armor is available at any Armor Wall-Buy station around the map after you have purchased Tier 3 Armor.
- Cost: 45,000 Essence.
- Benefits: Provides greater damage mitigation and armor durability than Tier 3 Armor, and critically, it automatically regenerates armor plates over time without the need for manual re-plating.
Tier 2 (Sinister Relics) and Tier 3 (Wicked Relics) Status
Information regarding the Tier 2 (Sinister) and Tier 3 (Wicked) Relics is stillbeing actively discovered by the community. It is currently known thatTier 2 Relics require Round 40+ to begin. Check back soon for updated,step-by-step guides on unlocking the rest of the Cursed Mode challengesand claiming the rewards like Pack-a-Punch Tier 4 and Ultra Weapon Rarity.
Tags: CoD,BO7, call of Duty,
Platform(s): Xbox One, PlayStation 4 PS4, PlayStation 5 PS5, Microsoft Windows PC, Xbox Series X/S
Genre(s): first-person shooter
Developer(s): Treyarch, Raven Software
Mode: Single-player, multiplayer
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