Today we bring you a The Quarry guide where we will talk about how to unlock all paths.What to know about paths in The Quarry?
A total of 15 of them are available, which consists of decisions that represent repercussions in progress, options that are presented in the pause menu, once we get to activate these paths we will see on the Path Chosen screen, having updated the routes, while we make more choices regarding a path we will receive an exclamation mark, now it is important to know how to unlock all the paths we can help ourselves with this guide and the following details, let's see.
How to unlock all paths in The Quarry?
We will be adding achievements and trophies that come to be related to this in The Quarry, only that it does not require reaching the total unlock, now in terms of How to unlock all the paths we have the following:
Path 1: in this we find ourselves in the prologue in The Quarry where we will see that Max will be injured in the head bleeding when the bunker explodes, which allows us to find the Bloodied Collar, no matter what we decide the path is presented, being the option adequate help from the left Max.
Path 2: we continue in the prologue regarding How to unlock all the paths, here we have that Laura and Max have returned to the car, the next thing is that a policeman appears, starting a dialogue with this, you have to choose to be honest and obedient to Therefore, our decision is on the right side, which indicates the availability of travel to the Harbinger hotel.
Path 3: we arrive at the first chapter in The Quarry, here being Jacob, after removing some bags we are going to get out of the car and the option of uncoupling the gasoline line on the left or on the right is presented, we have the option of stealing the engine part, with any choice will be activated.
Path 4: we continue in the first chapter, as for How to unlock all the paths we have that when Abigail and Emma speak they talk about taking their luggage from the cabin that is closed, we can leave the suitcases with the option on the left or with the right we enter, the latter being the appropriate one.
Path 5: we reach the second chapter in The Quarry, being Emma here we will go to a storage area until we reach a closed door, Jacob will drink beer and we can explore the space, we have to grab a shotgun on the right that brings with it a code, In the storage area at the beginning we have to open a safe Emma automatically, we must take it or leave behind what we find.
Path 6: Following in the second chapter, we have to on How to unlock all the paths we will be playing as Dylan, here we will check the place where Chris works, we must examine a stamp near his desk on the ground, we will choose to go up to the right down.
Path 7: we have progressed to the third chapter in The Quarry, here at the moment in which it attacks Nick, you have to choose, being Abigal, whether to run to the camp or help Nick, the latter option being adequate.
Path 8: our progress is maintained in the third chapter, here in terms of How to unlock all the paths we have that when Abi returns to the campfire she has to be chosen by Assertive Ryan, which causes an escape through the forest where we can choose between shortcuts or continue on the path, it is appropriate to take shortcut a couple of times to complete this without mishap.
Path 9: we continue through the third chapter, here playing as Jacob in The Quarry we have to not throw land at the hunter after he takes us out of the trap, without doing anything we have blood tea, this is vital in our progress.
Path 10: for this regarding How to unlock all the paths we will be in the fifth chapter, when Dylan and Ryan meet in the radio hut we have to choose, interested, worried, apologetic at the same time that the gun is pointed at the ceiling, no you have to shoot, time will pass and Dylan's hand is bitten, the desperate quick choice is the chainsaw, where Ryan will cut off Dylan's hand, this depends on what was chosen in the first chapter if we get into the closed cabin of the path 4, if that was not our choice Dylan will not be attacked by any creature in the radio booth.
Path 11: while we play as Laura in the seventh chapter, we will be in the police station in The Quarry, we have to go up some stairs to enter the third office, here we go to the locker on the right to look for a syringe, we return to the cell to interact with the stone to our left of the bed, what we will do is hide the syringe and go to bed, Travis will introduce us and he will give us a poem, we must not take the gun away from him, we must be obedient, the next day we will see that Travis enter the cell for what happens to Laura, who is faking agony, with this we will leave.
Path 12: As for How to unlock all paths, we have to choose a conversation in the eighth chapter, the option being encouraging while playing as Kaitlyn when talking to Dylan while outside the vehicle, who will take us to the junkyard.
Path 13: Here our choice in the eighth chapter should be that Jacob remains locked in a cage that is by the red corridor upon discovery.
Path 14: in the ninth chapter we have that the instant that Laura shoots the old Ryan he is stabbed, our choice here is not to remove the knife from Ryan's torso, pulling the knife activates the path, but it is better to keep it inside to get the most out of it.
Path 15: in the first chapter we will be in a memory, where Jacob meets a bracelet, you have to take it to release this path.
Finally, now that we know how to unlock all paths, we can continue in The Quarry.
Platform(s): Microsoft Windows PC, PlayStation 4 PS4, PlayStation 5 PS5, Xbox One, Xbox Series X/S
Genre(s): Survival horror, interactive drama
Developer(s): Supermassive Games
Release date: 10 June 2022
Mode: Single-player, multiplayer
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