Though collecting seems to be the main idea behind Pokemon TCG Pocket, the game still delivers a great battle system to the players. Despite the rules being different compared to those from the physical and Live version of the game, newcomers will still find it fun and instructive.
The battling system in Pokemon TCG Live is familiar enough for long-time players to feel at home, while it's accessible enough for newcomers to pick up the ropes fast. Let's take a look at how they function, as they are also a great way to display your preferred cards.
After creating a Pokémon TCG Pocket account, you still won't be able to fight. You will, however, be able to unlock this option pretty fast after the installation of the game.
You need level three to have the Battle menu, and opening packs, completing the tasks will take you there. You'll get a lot of Pack Hourglasses when you start the game, so you can open several packs right away and level up nearly that fast.
Just the deck alone, please. With the lesson, you'll be receiving a starter deck once the feature Battle has been unlocked. The package you downloaded the game with determines which of the starting decks you will receive. You receive a Rapidash deck with the Pikachu package. You receive a Sandslash deck if you download with the Mewtwo bundle and a Pinsir deck from the Charizard pack.
These decks are of low quality, but will suffice for Starter Solo Battles. In addition, each set contains two copies each of Professor's Research and Poke Ball, two of the things you'll ever need in nearly any deck you can make.
You also gain access to a highlighted card for a rental deck for ten games if you happen to pull one from the first several packs, like Pikachu ex.
Pokémon TCG Pocket simplifies the mechanism of battle for the sake of speed and playability. The rules of Pocket are closer to those of My First Battle rather than to those of the regular game, but if you're an experienced Pokémon TCG player, you can jump in immediately.
Each player draws the same five cards after a coin toss as in the original version of this game. In Pokemon TCG Pocket, there is no need for mulligans since all games start with a basic Pokemon. You do need to place a Basic Pokémon in the Active position before you have the option to place up to three of them on the Bench.
Starting players are allowed to use only Item cards, one Supporter, and playing only Basic Pokémon. It cannot attack, Evolve a Pokémon that turn, and attach Energy (which comes from the Energy Zone rather than the deck itself).
The player who places second has many choices in the Bench, such as playing one Supporter and a number of Items and several Basic Pokémon. He could also attach an Energy on the first turn and attack.
An attack from one Pokémon to another does damage to that one on the field-the one defending-or, in cases, to the Bench. If that damage happens to be larger than the HP, which is in the top right corner of the card, then it's knocked out. You get one Prize Point every time you knock out an opponent's Pokémon. Whoever gets three Prize Points wins.
Powerful Pokémon, such as ex Pokémon, are worth two Prize Points instead of one.
If you do not have any cards in your deck before your turn starts in Pokémon TCG Pocket, you will not lose as in the physical and Live versions. In that case, the game ends when one of you reaches three Prize Points or when all of your Pokémon are out of play.
Tap the Pokémon card and then the appropriate button to activate abilities, retreats, and attacks. Drag an Item or Supporter card to the middle of the playmat to play it.
If you're on the smaller screens, make sure which card you're playing before hitting the play button, drawing the wrong card out of your hand may mess up a sequence you have or make you use the wrong Supporter this turn.
Evolving Pokémon is likewise about as easy as leveling up: just drag the Stage Pokémon that you would like to evolve over the one that you need to evolve and release when it blinks green. Note that to evolve a Pokémon, it must have been in play for all of your turn.
Once you have become accustomed to creating decks, single-player mode, and the battle system, you'll likely want to take on your friends.
If you wish to play against any particular person, you'll have to inform them and swap passwords; you cannot simply go through your friends list and challenge someone.
You can play either a private match or a random match by selecting the option Versus from the menu called Battle. In a random match, you will be matched with a player from anywhere in the globe while in a private match, you will only be able to play against the person that possesses the password.
In the Private Match menu, you will be able to enter your password in the text box. You will find it this easy to match up with an opponent just by typing in the password that you and your companion decided on.
Use a password that absolutely nobody will ever consider using. Your friend's password is probably in use by somebody else, and not by your friend, because the usual ones - such as "Password" or "Pikachu" - may be handed out to several organizations at one time.
This is all you need to know about How To Unlock Battles in Pokemon TCG Pocket, just apply this guide and that's it.