By
Daniel Hidalgo
2019-05-06 14:43:09

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Corrections has become one of the most controversial issues of video games including the famous Battle Royale Fortnite, Mortal Kombat 11, among others, which allegedly drive developers to extremely long weeks of work.

However, despite this, developers such as Path of Exile Grinding Gear Games are working to end this abuse that is also involving their staff.

Path of Exile: Synthesis Official Trailer


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Teams working 14 hours a day to package each patch


In fact, it was the CEO of Grinding Gear Games, Chris Wilson who spoke on this saying in a Reddit thread:

"A big issue in the gaming industry recently is the development crisis, some studies have their teams working 14 hours a day to package each patch with the best corrections and improvements possible."

"I will not run this company that way."

"However, one thing that questions and answers do not address is how we got here."

"I wanted to personally publish an explanation of what has been going on behind the scenes in the Grinding Gear Games that led to this state."

"The synthesis was more work than we expected."

"While our improvements after its release have helped a lot and many players enjoy it, we fully recognize that it is not our best league and does not live up to the quality standards that Path of Exile players should expect from us."





Wilson mentioned that there is "a large number of critical projects" that are venturing into this negative measure, however, the CEO of the company refuses to let this continue and has said they will take measures to avoid it.

"Sometimes, when we read our own strings of patch notes and comments from the community, we feel we are being asked to do the same."

"Although there is inevitably some extra paid extra hours near the league's releases, the vast majority of a Path of Exile development cycle has a great balance between work and life, which is necessary to keep our developers happy and happy. healthy in the long term, but it does mean that some improvements in the game will take a while to complete. "






With the RPG of action finally in the consoles, Wilson confirms that, although there are "promises that we have not yet fulfilled", the study "will advance in the functions of the console".

Finally he said:


"When we reveal 3.7.0 in three weeks, you'll see that your league focuses on repeatable fun, and the renewal of combat focuses a lot on improving the basics of the Path of Exile game."


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