We return to the races this time with a Mario Kart Tour guide where we will explain how to make Ultra Mini Turbo
Normally what we are looking for is to give our kart turbo impulses and for them it is important to complete some challenges for Perform 10 Ultra Mini Turbos, so be prepared to see how this is done.
How to make Ultra Mini Turbo in Mario Kart Tour?
To make a Mini Turbo it is necessary to make a drift, the ideal here is to keep it as long as possible, because it will depend on the greatest momentum we have, and this can be reflected with the blue lights, on the other hand orange lights tell us that we get a better magnification, and finally the purple lights, indicate that when we release it we will simply receive what we were looking for and it is the Mini Turbo Ultra
How to make Ultra Mini Turbo Purple Sparks in Mario Kart Tour?
First things first and for this we start with drift, to execute this it is necessary to press the finger on the screen, because in this way both the character and the kart will start to skid, here all we will do is control it, to this will only have to be moved with the finger to the left and right of the screen, it is good to keep in mind that once you remove your finger the drift will end, that is where the use of any turbo that has been created previously comes in.
What are the best tips to derive and get Ultra Mini Turbo in Mario Kart Tour?
In this way we can close this Mario Kart Tour guide where we give you an explanation about how to make Ultra Mini Turbo, we hope it is of your use.
- ü Controlling the Mario Kart Tour is essential for this it is important to make use of the 'Smart Steering' control and the ‘Manual option.
- ü Make sure we are in the correct position when we reach a curve, because if we are turning right we will most likely want to be on the left side of the track.
- ü When starting a curve it is important to place your finger in the center of the screen as this is done to have more drift control.
- ü In the right turn, we can slowly move our finger to the right side of the screen because with that the Kart will start to turn left a little more.
- ü It is important to move your finger slowly, since the ideal is to do it well so that the control corrects the subviaraje or the sobreviraje.
- ü To straighten up we just need to move your finger to the left of the screen, as this will cause the drift to remain straight.
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