We bring a guide with all the details to know how to complete side missions, which bring us important benefits in Journey to the Savage Planet.
To achieve some important advantages in Journey to the Savage Planet we have to consider knowing how to complete secondary missions, since these will help us in unlocking skills such as fighting, making improvements and gaining important resources, so the central explanation we bring in this guide goes in that direction, so our attention should be focused on the following content.
What should we know to complete side missions in Journey to the Savage Planet?
It is important that we know that there are secondary missions in the game apart from the main ones, being the planet AR-Y26 large for exploration, we can waste a lot of time in the search for these, so it will be ideal that we release the option of Quick trip and for this we have to complete the Extraterrestrial Architecture in order to have the answers to how to complete secondary missions, more details will be followed.
How to complete side missions in Journey to the Savage Planet?
To access the feature that will help us on our fast trip in Journey to the Savage Planet we have to complete the following mission:
Our mission is that we manage to find some alien architectures, which have a silver ball that shines in the middle, when we go to the caves we will encounter one of these during the jump, when we meet this we must scan it and thus we will have unlocked This secondary mission, the interaction with the structure will allow us to unlock the fast travel option, it connects with our javelin teleporter, in this way we can make the trip between the biomes, these being 4 and for each there are 4- 5 teleporters, which will be something simple to do and so we will know how to complete side missions.
EKO will tell us that a signal from the cartographer has been lost somewhere nearby when passing the roller coaster rails, we will have to perform this search, for this we will use the fast trip and we will go to the mushrooms of Si'ned VII, then we have that going west from the sanctuary to reach the hill that has great tree growth on both sides, what we are looking for will be here, only that Kapyena is attacking the cartographer, we must eliminate these enemies that are all over this area for later interact with the cartographer and repair it, being the instant we recover the alloy, where we run into Kapyena is a cave, we will pass through it and go down some corridors reaching the other end of the cave and thus we will reach the alloy, when we pick it up this secondary mission will be completed.
EKO at some point in the game will tell us to return to the javelin so that we can carry out a state check, it is easy to carry out this secondary mission, despite being something out of place without relevance, we can perform it, when we return we have to complete a survey and thus we access a unique dialogue.
When we meet an orange viscous substance on the planet where we are, we will have a secondary mission, in this we have to collect 100 of the orange viscous substance, with which we can gain more resistance and energy, similar to an egg, having manufactured the nomadic gun we can find the first of this substance by destroying the purple crystals, if we get more substances our abilities will be better, in the landing area we will get 40, in the itching fields 40 more and in the high kingdom they will be 20.
In this way we conclude with this explanation based on how to complete secondary missions, highlighting the advantages they bring us to improve our performance in Journey to the Savage Planet and thus increase our entertainment.
PlayStation 4, Xbox One, Microsoft Windows
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