Hidetaka Miyazaki from FromSoftware, explained that she would love to design a game where the main focus will focus on the story instead of the game itself.
The impormation was provided by VG247, who explained the opening presentation at Reboot Develop, an event of the gaming industry in Dubrovnik, Croatia. He mentioned that Hidetaka Miyazaki, is open to the possibility of creating a game where the main attraction focuses on the history of the game, even named the game Red Dead Redemption 2, as a reference so that viewers had an idea of what the dierector of Japanese video games has in mind.
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make a Rockstar-style narrative pushed game
Miyazaki then explained the topic more thoroughly in a more extensive conversation with Fumito Ueda (creator of Shadow of the Colossus), the works of both directors are known for giving priority to the mechanisms of the game, and yet the two supported this idea .
The president of From Software manisfesto the interest he has placed on the scare for his next projects, has analyzed the way in which each level of a world can affect the main story in a game, showing that it is logical to start with the mechanism of the game and then adapt a story to this one.
In addition, the suspicion was opened that Miyazaki may be the only one who has full knowledge of the history of a new possible project.
The Japanese director said about the importance of history in conjunction with the game, and the game as an influence of the story that "You're playing with clay and it slowly comes into focus,".
He talked about what needs to improve the relationship of the plot since its developers usually do not know the main story about what they are developing.
We already know how great the work of Hidetaka Miyazaki is, and we can remember it from deliveries like Dark Souls
, Bloodborne, and Sekiro, so our expectations are high with respect to what comes from FromSoftware.