Baldur’s Gate 3 のベスト モンク マルチクラス ビルドに関する詳細かつ具体的なガイドへようこそ。
Baldur's Gate 3 のマルチクラス キャラクターである Monk には、多くの課題があります。このクラスは鎧を着ることを好まず、有利に使える武器の数は少ないです。ただし、他のオプションと組み合わせることもできます。
特定のクラスは、素手攻撃やモンク
クラス全体との並外れた相乗効果により、非常に魅力的です。最も重要なのは、プレイしたいキャラクター
タイプ、パーティーに必要な能力、パーティーの相乗効果の目標です。幸いなことに、気が変わった場合はいつでもウィザーズに相談できます。Baldur's Gate 3 で利用できるいくつかのモンク クラスの中で、これらはトップの選択肢として際立っています。
Baldur’s Gate 3 のベストモンクマルチクラスビルド
モンクは攻撃的な近接戦闘員であり、短剣を使用したり、武器を持たずに素手で戦闘したりすることで、簡単に 1
人の犠牲者に多大なダメージを与えます。マルチクラス
キャラクターに適した選択肢としては、特殊能力を持つ呪文使い、遠距離から攻撃できる攻撃者、ボーナス アクションを増やす方法などがあります。
鎧を着用している間は特定の機能が無効になるため、僧侶は敏捷性と知恵の能力値に大きく依存します。僧侶でありながら鎧を着用することは可能ですが、移動速度が低下します。このガイドでは、非鎧ビルドを使用します。ただし、ご希望の場合は、重装戦士僧侶を試してみることもできます。
以下のビルドでは、主に Way of the Shadow と Way of the Open Hand を取り上げます。
Way of the Four Elements については、他のオプションと比較して Ki ポイントを過度に使用する Monk
サブクラスであるため、ここでは取り上げません。
最適なマルチクラスドルイドとモンクのビルド
- パーティでは前線でダメージを与え、ときどき呪文を唱えます。
- リソースを消費することで、一時的なヒットポイント 16 個、呪文詠唱数の増加、ダメージの増加が得られます。ゲームの後半のモンク レベルをこれに交換します。
- 素手ダメージと気力ポイントが失われ、僧侶にとっての有用性は限られます。
- 強み: 困難、能力値の強化
- 魔法のアーティファクト: シェイプシフター、胞子守護者の鎧、ボーンスパイクセットの帽子
残念ながら、ドルイドとモンクの Circle of the Moon オプションは、相性がよくありません。しかし、Circle of Spores
は、優れた相乗効果により、モンクにとってより大きなメリットをもたらす代替の Circle
です。近距離では、敵と交戦し、さまざまな継続ダメージや群集制御効果を使用できます。Baldur's Gate 3
のドルイドは敏捷性と知恵の能力値も高いため、この 2 つは互いにうまく補完し合うことができます。
Subclasses of Circle of Spores and Way of the Open Hand make a
great combo. As our principal damage option, Way of the Open Hand is
well-suited to Flurry of Blows. If you don't take too much damage, you
can use Symbiotic Entity, which you unlock at Druid level two, to your
advantage. It gives temporary HP and increased damage on unarmed
attacks, thus grabbing Circle of Spores is a good idea.
While many spells can be relearned by druids, cantrips cannot.
An adequate ranged option is Produce Flame, and Guidance makes you
incredibly useful in non-combat situations. Constantly cast spells like
Longstrider, Healing Word, Hold Person, and Spike Growth can greatly
enhance your campaign.
Due to your character's heavy reliance on stats, Ability Score
Improvement will prove to be an invaluable ally. You can increase your
durability by looking into War Caster or Tough, but if you want more
interesting techniques, or if your character benefits from Auntie
Ethel's Hair or the Mirror, then you should check into other options.
Your magical equipment ought to have a good balance of Wild
Shape and assistance for unarmed assaults. You must have the
Shapeshifter Hat because you will be exiting Wild Shape frequently. The
Bonespike Boots and Corellon's Grace are excellent choices for Monks.
You can get away with wearing the Vest of Soul Rejuvenation as robes.
But watch out for your resources. Wild Shapes and Ki Points can be devoured by this build in no time. Warlocks and Bards benefit from
the frequent short breaks. You should also make sure to have a Cleric in your party so they can heal you and your character frequently. If you
want to avoid having your position overwhelmed, it's best to stay near
the frontline tank for the majority of each combat.
My favorite multiclass build for the Monk and Ranger.
- Function in the party: Deals physical damage to a single target.
- Pros: Accumulate formidable ranged abilities and deal massively more damage as you level up your Ranger.
- Cons: You can't use all of Ranger's powers with Monk. Bonus acts are relied on too heavily.
- Qualities: Accurate marksman, Enhancement of Ability Score.
- The Circlet of Hunting and Gontre Mael are two crucial magical artifacts.
In Baldur's Gate 3, Monk's lack of reliable ranged options is a major issue. Fixing it is easy with the Ranger, but they also have many attacks that help the Monk in close quarters and without weapons. Our
strategy will revolve around combining the Ranger's impressive ranged
abilities with the Monk's high damage per target. When you don't have a
great method to shorten the distance, balancing range and melee becomes
much more challenging. When playing this character, you should avoid
enemies that can catch you off guard.
Start leveling up Ranger when you obtain Extra Attack from
Monk. Upon completing the first four levels, switch to Monk to complete
the remaining twelve. The race of your character won't have much of an
impact, but we have a soft spot for Tieflings because they're generally
very adaptable. Dwarves, Wood Elfs, Half-Orcs, and Dragonborn are some
more viable options. Folk Hero is usually a good fit given your
background and abilities, though Outlander will do.
Scores in Dexterity: 16, Wisdom: 16, and Constitution: 14
indicate your level of ability. Feel free to select another option that
serves your needs. Having a good dose of Dexterity and stocking up on
other things is always beneficial for this character, as you'll be
switching between close quarters battle and maintaining a safe distance.
The Way of the Shadow and the Gloom Stalker are archetypes that you embody. You can deal damage with Way of the Shadow, and you can
gain initiative and a little advantage on your first turn with Gloom
Stalker. There are a number of methods for granting your Gloom Stalker
character the ability to blend in with the shadows or become invisible.
We advise you to use Archery as your fighting style, Bounty
Hunter as your preferred enemy, and Beast Tamer as your natural explorer as you level up your Ranger. In addition to Cure Wounds, Ensnaring
Strike, and Hunter's Mark are great first-level spells to learn.
Achievements are easy. Investing in boosting your Dexterity and Wisdom Ability Scores is a certain way to become a better Monk. If
you'd rather focus on sheer damage and archery, though, Sharpshooter is a viable option. Even if you won't be very good with an arrow, you can
still close the distance for Flurries and do decent damage.
Your goods, at long last. With Gontr Mael, you may take
advantage of your ranged weapon's Haste and strong attack rolls, making
short work of both the Monk and the Gloom Stalker. To be safe while
keeping your movement speed, you should look for quality clothing armor
like the Vest of Soul Rejuvenation. This will help you to close the gap
on foes. On the other hand, make sure to bring certain weapon-related
essentials, such as Helldusk Gloves, which are perfect for Rangers and
Monks.
Before launching into weapon blows with a staff, like
Corellon's Grace, this monk variant uses Hunter's Mark to mark foes.
With your Ranger levels, the Monk can sneak up on enemies from a
distance and unleash a devastating Flurry of Blows, which can help
relieve some of the strain that comes with prolonged melee combat. Your
Monk can use Gloom Stalker to become invisible and slip away using the
Way of the Shadows. Once they're at a safe distance, they can fire a
ranged attack if a target approaches too near or if you're cornered.
Like a Ranger or a Monk, your objectives are to swiftly pick
off an enemy. Take advantage of your high Wisdom with Perception and
Insight tests when you're not fighting. An excellent strategy in
Baldur's Gate 3 is to take on the role of the sleight-of-hand and
lockpicking expert.
Ideal multiclass Rogue and Monk
- Function in the party: Deals physical damage to a single target.
- Advantages: Sneak Attack is an option, and you can perform three additional actions every turn.
- Downside: Punches can't sneak up on you. He uses a lot of Ki per round, but his feat count is lower.
- Ability Score Improvement, Tavern Brawler
- Crucial magical artifacts: Set of Bonespike Gauntlets, Frost, Giant Strength
Combining the Wholeness of Body ability of the Open Hand with
the Fast Hands of the Thief Rogue allows this construct to obtain three
bonus actions every turn, allowing for a maximum of ten punches per
round in combat. The damage from these attacks isn't very high, but they add up fast, and they're perfect for focusing down an enemy so your
team can deal more damage in Baldur's Gate 3.
You should level up Monk to six before switching to Rogue three levels below for this combo. Wholeness of Body greatly improves your Ki economy and damage potential, and you can achieve Extra Attack quite
fast in this technique. While Half-Orcs excel at builds that focus on
damage and critical hits, we found that Gnomes, Wood Elves, Dwarves, and Githyanki were the most effective in defending against magical attacks.
As you progress through the game, your ability scores will
gradually change. High levels of Dexterity, Constitution, and Wisdom are required to begin, just as in earlier models. You should also aim for
some Strength. It's acceptable to have DEX 16, CON 13, WIS 16, and STR
14. If you want to lower your Strength to eight points and use those
points for other Ability Scores, you can talk to Withers after you
obtain the Gauntlets of Frost Giant Strength in the House of Hope.
We think that Athletics and Sleight of Hand are two areas where your Expertise might shine. Another good choice is Stealth, since your
Monk will be naturally sneaky thanks to their high Dexterity score.
Every Monk needs feats, and Tavern Brawler is no exception. It
boosts your Constitution by one and adds your Strength bonus to attack
and damage rolls (including unarmed attacks). Plus six on top of your
plus six is what you'll get with Gauntlets of Frost Giant Strength. It's worth going armedless for that huge bonus. But the major drawback is
that this won't occur until the Third Act.
You can customize this build with a variety of items, such as
the Amulet of Greater Health, Boots of Uninhibited Kushigo for unarmed
attacks, and Bonespike Boots for defense, in addition to the Gauntlets
of Frost Giant Strength.
使用できる Ki ポイントが 10 しかないため、このビルドでは 1 ラウンドあたりに大量の Ki
を消費することになります。毎ターン 3 ラウンドの追加アクションを付与する Wholeness of Body をアクティブにするには、少量の
Ki ポイントを消費します。戦闘中に Wholeness of Body を使用することは問題ありません。追加のボーナス アクションは貴重です。
最初の攻撃にはライト クロスボウまたはショートボウを使用し、先にスニーク アタックを当てるのが不安な場合は、モンク
ウェポンで敵に忍び寄ります。敵を不意打ちしたい場合は、モンクの高いステルス スキルを使用します。または、パーティー
メンバーが戦闘するのを待ってから飛び込むこともできます。Tavern Brawler
がライブになった後は、ダメージが非常に高いため、武器を持たずにプレイする必要があります。
結論として、Baldur’s Gate 3 で最高のモンク マルチクラス ビルドを知ることは、この忙しいゲームで開発を進め、より楽しむことができるため興味深いことです。
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