The
new God of War 4 was chosen as GOTY in
The Game Awards 2018 and, which shows that the work of
Santa Monica Studio has been a success in many aspects to have been reborn the franchise after several years of absence. Its director, Cory Barlog, has acknowledged that this change was very complex to not have joined the fashion of open worlds and has taken to justify why it is a linear title.
"I was clear that we were not going to do an open world game," he explained to VentureBeat. "We have always tried to describe
new God of War 4
as a broadly linear game," he continued. Regarding open worlds, he comments that "The cost of doing something like this and the expectations of people would be such a high barrier that we could never compete. We did not have the infrastructure or the necessary systems. It's not what I wanted to do, "he insists.
To this he adds that, for example, in
Rockstar Games they have more than 4000 workers to design those huge open environments; however, they were "about 300" at most. He also wanted to distance himself from other studios such as
Ubisoft in charge of
Assassin's Creed, which are about 1600 employees. The keys to doing something like that, according to Barlog, is to have a large economic investment and its corresponding human capital.
Recently it has been known that David Jaffe, director of the original
God of War games, has not yet played this last and successful episode for
PlayStation 4. In addition, he has acknowledged that the saga would have died completely but for this radical change led by the Lord Barlog. It is expected that in the future we will have a direct sequel to the game given the way in which the end of the main campaign is narrated.
Donate: buy me a coffeeWe already know the GOTY of The Game Awards 2018: God of War ps4. Maybe against the prognosis, as it sounded like the name of Red Dead Redemption 2, the work of Santa Monica Studio exclusively for PlayStation 4 captained by a visibly moved Cory Barlog has taken the highest possible recognition in the American awards.
Neither Assassin's Creed Odyssey nor Celeste, nor Monster Hunter World nor Marvel's Spider-Man, all candidates have contributed much to the industry this year 2018, but it has been the reinvention of the saga starring Kratos god of war who has come on stage to collect the Game of the Year award.
GOW 4 has also won the Best Direction award, for which he has added the prizes of the two largest categories. You can read our analysis here.
The Game Awards 2018 is the largest edition in the history of the event, with a total of 10 new video games and exceptional guests. The Microsoft Theater of Los Angeles turns on its spotlights to bring, led by Geoff Keighley, a contest with the flavor of a great big event in which the news of electronic entertainment will be dismissed from the year through the big door. Follow the gala live here.
God of War has also won the Best Direction award, for which he has added the prizes of the two largest categories. You can read our analysis here.
The Game Awards 2018 is the largest edition in the history of the event, with a total of 10 new video games and exceptional guests. The Microsoft Theater of Los Angeles turns on its spotlights to bring, led by Geoff Keighley, a contest with the flavor of a great big event in which the news of electronic entertainment will be dismissed from the year through the big door. Follow the gala live here.
Donate: buy me a coffee
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