By
Lidia Rozo
2022-10-21 08:02:39

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Riddles are vital in games and for this reason we will explain how to solve the windmill puzzle in A Plague Tale Requiem

What is the windmill puzzle in A Plague Tale?


This is nothing more than a riddle that comes to life in this game and that allows us to move to a secret area after having solved it, so it is necessary to know how to solve the windmill puzzle in A Plague Tale Requiem, this implies taking care of completing a task of a specific ore, specifically, this is usually related to the windmill where we can get a rare treasure.

How to solve the windmill puzzle in A Plague Tale Requiem?


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This is not usually very complicated to execute as long as we follow the clues, this makes it necessary to take into account that when we reach the island town of Cuan in Chapter 9 we can explore a little more and learn about the townspeople, as we enter we will see the statue of Phoenix on the way, particularly, we can see him when leaving the castle of the Count, we can reach a field of floats, as long as we stay on the cliff and continue down, we must look there to get the mills of wind, here we will see that Hugo usually says that he is interested in seeing the interior.

Solving this puzzle implies having to go to the entrance of the mill to observe the marks that are usually engraved on the door, this is a clue about the possibility that this mill can work and which ones cannot, we will see some Roman numerals on the top that show us which door we can enter first, there are a total of 4 windmills, but only two must be activated, the other two are usually kept on hold.

  • We must stop at windmills I and II.
  • We must move in the windmills III and IV.

Entering the windmill I involve walking to the main door of the windmill and opening it, we proceed to climb the stairs to push the contraption in order to avoid the mechanism and that it can rotate.

In the case of mill II we will pull the rope tied to the boxes in order to discover the entrance, it will only be enough to climb to the top of the beams and proceed to cross the hole to push the contraption.

Windmill III involves pushing the box with wheels that is next to the windmill where we will see a small space, we must send Hugo through this hole to open the door on the other side.

For the mill IV we will get the car next to the windmill, and we will make our way under it, we will see a ladder that is in front of us, this must be climbed and then, we will use the trenches through the gap of the windows to open the lock of the door.

It is necessary to take into account that we do not need to visit all the mills, however, there is a lot of loot that we can find there, once we have finished we will be able to hear a noise, there are a lot of stone arches nearby that will take us to an underground hiding place, we just have to follow the path and proceed to cross the bridge to go to a secret area, we will investigate the goods to receive an ancient Bracer and Amicia will take it.


Now that you know how to solve the windmill puzzle in A Plague Tale Requiem, you can embark on this task, which is usually quite satisfying.


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